233 lines
9.0 KiB
Python
Executable File
233 lines
9.0 KiB
Python
Executable File
import datetime
|
|
import logging
|
|
from copy import deepcopy
|
|
from typing import Dict, List
|
|
|
|
from appdaemon.entity import Entity
|
|
from appdaemon.plugins.hass.hassapi import Hass
|
|
from appdaemon.plugins.mqtt.mqttapi import Mqtt
|
|
from console import console, setup_handler
|
|
from model import ControllerStateConfig, RoomControllerConfig
|
|
|
|
logger = logging.getLogger(__name__)
|
|
|
|
|
|
class RoomController(Hass, Mqtt):
|
|
"""Class for linking room's lights with a motion sensor.
|
|
|
|
- Separate the turning on and turning off functions.
|
|
- Use the state change of the light to set up the event for changing to the other state
|
|
- `handle_on`
|
|
- `handle_off`
|
|
- When the light comes on, check if it's attributes match what they should, given the time.
|
|
"""
|
|
|
|
@property
|
|
def states(self) -> List[ControllerStateConfig]:
|
|
return self._room_config.states
|
|
|
|
@states.setter
|
|
def states(self, new: List[ControllerStateConfig]):
|
|
assert all(isinstance(s, ControllerStateConfig) for s in new), f'Invalid: {new}'
|
|
self._room_config.states = new
|
|
|
|
def initialize(self):
|
|
self.logger = logger.getChild(self.name)
|
|
if not self.logger.hasHandlers():
|
|
self.logger.setLevel(self.args.get('rich', logging.INFO))
|
|
self.logger.addHandler(setup_handler(room=self.name))
|
|
# console.log(f'[yellow]Added RichHandler to {self.logger.name}[/]')
|
|
|
|
self.app_entities = self.gather_app_entities()
|
|
# self.log(f'entities: {self.app_entities}')
|
|
self.refresh_state_times()
|
|
self.run_daily(callback=self.refresh_state_times, start='00:00:00')
|
|
self.log(f'Initialized [bold green]{type(self).__name__}[/]')
|
|
|
|
def terminate(self):
|
|
self.log('[bold red]Terminating[/]', level='DEBUG')
|
|
|
|
def gather_app_entities(self) -> List[str]:
|
|
"""Returns a list of all the entities involved in any of the states"""
|
|
|
|
def generator():
|
|
for settings in deepcopy(self.args['states']):
|
|
if scene := settings.get('scene'):
|
|
if isinstance(scene, str):
|
|
assert scene.startswith(
|
|
'scene.'
|
|
), f"Scene definition must start with 'scene.' for app {self.name}"
|
|
entity: Entity = self.get_entity(scene)
|
|
entity_state = entity.get_state('all')
|
|
attributes = entity_state['attributes']
|
|
for entity in attributes['entity_id']:
|
|
yield entity
|
|
else:
|
|
for key in scene.keys():
|
|
yield key
|
|
else:
|
|
yield self.args['entity']
|
|
|
|
return set(list(generator()))
|
|
|
|
def refresh_state_times(self, *args, **kwargs):
|
|
"""Resets the `self.states` attribute to a newly parsed version of the states.
|
|
|
|
Parsed states have an absolute time for the current day.
|
|
"""
|
|
# re-parse the state strings into times for the current day
|
|
self._room_config = RoomControllerConfig(**self.args)
|
|
self.log(f'{len(self._room_config.states)} states in the app configuration', level='DEBUG')
|
|
|
|
for state in self._room_config.states:
|
|
if state.time is None and state.elevation is not None:
|
|
state.time = self.AD.sched.location.time_at_elevation(
|
|
elevation=state.elevation, direction=state.direction
|
|
).time()
|
|
elif isinstance(state.time, str):
|
|
state.time = self.parse_time(state.time)
|
|
|
|
assert isinstance(state.time, datetime.time), f'Invalid time: {state.time}'
|
|
|
|
if self.logger.isEnabledFor(logging.DEBUG):
|
|
# table = self._room_config.rich_table(self.name)
|
|
console.print(self._room_config)
|
|
|
|
self.states = sorted(self.states, key=lambda s: s.time, reverse=True)
|
|
|
|
# schedule the transitions
|
|
for state in self.states[::-1]:
|
|
# t: datetime.time = state['time']
|
|
t: datetime.time = state.time
|
|
try:
|
|
self.run_at(callback=self.activate_any_on, start=t.strftime('%H:%M:%S'), cause='scheduled transition')
|
|
except ValueError:
|
|
# happens when the callback time is in the past
|
|
pass
|
|
except Exception as e:
|
|
self.log(f'Failed with {type(e)}: {e}')
|
|
|
|
def current_state(self, now: datetime.time = None) -> ControllerStateConfig:
|
|
if self.sleep_bool():
|
|
self.log('sleep: active')
|
|
if state := self.args.get('sleep_state'):
|
|
return ControllerStateConfig(**state)
|
|
else:
|
|
return ControllerStateConfig(scene={})
|
|
else:
|
|
now = now or self.get_now().time().replace(microsecond=0)
|
|
self.log(f'Getting state for {now.strftime("%I:%M:%S %p")}', level='DEBUG')
|
|
|
|
state = self._room_config.current_state(now)
|
|
self.log(f'Current state: {state.time}', level='DEBUG')
|
|
return state
|
|
|
|
def app_entity_states(self) -> Dict[str, str]:
|
|
states = {entity: self.get_state(entity) for entity in self.app_entities}
|
|
return states
|
|
|
|
def all_off(self) -> bool:
|
|
""" "All off" is the logic opposite of "any on"
|
|
|
|
Returns:
|
|
bool: Whether all the lights associated with the app are off
|
|
"""
|
|
states = self.app_entity_states()
|
|
return all(state != 'on' for entity, state in states.items())
|
|
|
|
def any_on(self) -> bool:
|
|
""" "Any on" is the logic opposite of "all off"
|
|
|
|
Returns:
|
|
bool: Whether any of the lights associated with the app are on
|
|
"""
|
|
states = self.app_entity_states()
|
|
return any(state == 'on' for entity, state in states.items())
|
|
|
|
def sleep_bool(self) -> bool:
|
|
if sleep_var := self.args.get('sleep'):
|
|
return self.get_state(sleep_var) == 'on'
|
|
else:
|
|
return False
|
|
|
|
# @sleep_bool.setter
|
|
# def sleep_bool(self, val) -> bool:
|
|
# if (sleep_var := self.args.get('sleep')):
|
|
# if isinstance(val, str):
|
|
# self.set_state(sleep_var, state=val)
|
|
# elif isinstance(val, bool):
|
|
# self.set_state(sleep_var, state='on' if val else 'off')
|
|
# else:
|
|
# raise ValueError('Sleep variable is undefined')
|
|
|
|
def off_duration(self, now: datetime.time = None) -> datetime.timedelta:
|
|
"""Determines the time that the motion sensor has to be clear before deactivating
|
|
|
|
Priority:
|
|
- Value in scene definition
|
|
- Default value
|
|
- Normal - value in app definition
|
|
- Sleep - 0
|
|
|
|
"""
|
|
sleep_mode_active = self.sleep_bool()
|
|
if sleep_mode_active:
|
|
self.log(f'Sleeping mode active: {sleep_mode_active}')
|
|
return datetime.timedelta()
|
|
else:
|
|
now = now or self.get_now().time()
|
|
return self._room_config.current_off_duration(now)
|
|
|
|
def activate(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
|
|
if kwargs is not None:
|
|
cause = kwargs.get('cause', 'unknown')
|
|
else:
|
|
cause = 'unknown'
|
|
|
|
self.log(f'Activating: {cause}')
|
|
scene_kwargs = self.current_state().to_apply_kwargs(transition=0)
|
|
|
|
if isinstance(scene_kwargs, str):
|
|
self.turn_on(scene_kwargs)
|
|
self.log(f'Turned on scene: {scene_kwargs}')
|
|
|
|
elif isinstance(scene_kwargs, dict):
|
|
self.call_service('scene/apply', **scene_kwargs)
|
|
if self.logger.isEnabledFor(logging.INFO):
|
|
self.log('Applied scene:')
|
|
console.print(scene_kwargs['entities'])
|
|
|
|
elif scene_kwargs is None:
|
|
self.log('No scene, ignoring...')
|
|
# Need to act as if the light had just turned off to reset the motion (and maybe other things?)
|
|
# self.callback_light_off()
|
|
else:
|
|
self.log(f'ERROR: unknown scene: {scene_kwargs}')
|
|
|
|
def activate_all_off(self, *args, **kwargs):
|
|
"""Activate if all of the entities are off. Args and kwargs are passed directly to self.activate()"""
|
|
if self.all_off():
|
|
self.activate(*args, **kwargs)
|
|
else:
|
|
self.log('Skipped activating - everything is not off')
|
|
|
|
def activate_any_on(self, *args, **kwargs):
|
|
"""Activate if any of the entities are on. Args and kwargs are passed directly to self.activate()"""
|
|
if self.any_on():
|
|
self.activate(*args, **kwargs)
|
|
else:
|
|
self.log('Skipped activating - everything is off')
|
|
|
|
def toggle_activate(self, *args, **kwargs):
|
|
if self.any_on():
|
|
self.deactivate(*args, **kwargs)
|
|
else:
|
|
self.activate(*args, **kwargs)
|
|
|
|
def deactivate(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
|
|
cause = kwargs.get('cause', 'unknown')
|
|
self.log(f'Deactivating: {cause}')
|
|
for e in self.app_entities:
|
|
self.turn_off(e)
|
|
self.log(f'Turned off {e}')
|