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5 Commits
61d5d99dee
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moes-pad
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3ae7c2b8e9 | ||
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01c6faa362 | ||
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56ee0c3d3e | ||
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657d01a724 | ||
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e21eca4f42 |
@@ -1,6 +1,5 @@
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appdaemon:
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uvloop: True
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use_dictionary_unpacking: True
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import_method: expert
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latitude: 30.250968
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longitude: -97.748193
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@@ -1,3 +1,11 @@
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hello-world:
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module: hello
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class: HelloWorld
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gone:
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module: gone
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class: Gone
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entities:
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- light.bar
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- light.h6076
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- light.h6076_2
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27
apps/gone.py
Normal file
27
apps/gone.py
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@@ -0,0 +1,27 @@
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from typing import Any
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from appdaemon.plugins.hass import Hass
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class Gone(Hass):
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def initialize(self):
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people = self.get_state('person')
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# self.log(json.dumps(people, indent=2))
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self.log(list(people.keys()))
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for person in self.get_state('person'):
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self.listen_state(self.handle_state, entity_id=person, new='not_home')
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self.log(f'No one home: {self.no_one_home()}')
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def no_one_home(self) -> bool:
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return all(state.get('state') != 'home' for state in self.get_state('person', copy=False).values())
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def handle_state(self, entity: str, attribute: str, old: Any, new: Any, **kwargs: Any) -> None:
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if self.no_one_home():
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for ent in self.args['entities']:
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try:
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self.turn_off(ent)
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except Exception:
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self.log(f'Failed to turn off {ent}', level='ERROR')
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continue
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@@ -2,7 +2,7 @@ bar_lights:
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module: light
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class: StagedLight
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activate-at-start: true
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transition: 3
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# transition: 3
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stages:
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- start: '03:00 am'
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scene:
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@@ -44,20 +44,26 @@ bar_lights:
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brightness: 100
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light.server_lamp:
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state: "on"
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rgb_color:
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- 255
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- 112
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- 86
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rgb_color: [255, 112, 86]
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brightness: 175
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light.h6076:
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light.living_room_stick:
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state: "on"
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brightness: 50
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brightness: 150
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effect: sunset
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- start: 'sunset + 1:00'
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scene:
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light.h6076:
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light.bar:
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state: on
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brightness: 255
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color_temp_kelvin: 2202
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brightness: 75
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light.server_lamp:
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state: "on"
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rgb_color: [255, 112, 86]
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brightness: 175
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light.living_room_stick:
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state: "on"
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brightness: 100
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effect: sunset
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- start: '10:00 pm'
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scene:
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light.bar:
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@@ -68,9 +74,10 @@ bar_lights:
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state: on
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rgb_color: [255, 112, 86]
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brightness: 75
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light.h6076:
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light.living_room_stick:
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state: "on"
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brightness: 175
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effect: sunset
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- start: '11:30 pm'
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scene:
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light.bar:
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@@ -78,4 +85,10 @@ bar_lights:
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color_temp_kelvin: 2202
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brightness: 30
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light.server_lamp:
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state: off
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state: on
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rgb_color: [255, 112, 86]
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brightness: 25
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light.living_room_stick:
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state: "on"
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brightness: 75
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effect: sunset
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