mqtt improvements to sleep setter
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@@ -1,26 +1,26 @@
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from appdaemon.entity import Entity
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from appdaemon.plugins.hass import hassapi as hass
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from appdaemon.plugins.hass.hassapi import Hass
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from appdaemon.plugins.mqtt.mqttapi import Mqtt
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import json
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class SleepSetter(hass.Hass):
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class SleepSetter(Hass, Mqtt):
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def initialize(self):
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assert self.entity_exists(entity_id=self.variable), f'{self.variable} does not exist'
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self.variable_entity.listen_state(callback=self.handle_state)
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if isinstance(self.button, list):
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for button in self.button:
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self.listen_event(self.handle_button, event='deconz_event', id=button)
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self.setup_button(button)
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else:
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self.listen_event(self.handle_button, event='deconz_event', id=self.button)
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self.variable_entity.listen_state(callback=self.handle_state)
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self.setup_button(button)
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self.log(f'{self.variable} can be set using {self.button}, currently {self.state}')
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def handle_state(self, entity, attribute, old, new, kwargs):
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self.log(f'{entity}: {old} -> {new}')
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if self.state and self.sun_elevation < float(self.args['elevation_limit']):
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self.all_off()
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self.turn_on(self.scene)
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def setup_button(self, name: str):
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topic = f'zigbee2mqtt/{name}'
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self.mqtt_subscribe(topic, namespace='mqtt')
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self.listen_event(self.handle_button, "MQTT_MESSAGE", topic=topic, namespace='mqtt', button=name)
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self.log(f'Listening for sleep setting on {name}')
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@property
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def button(self) -> str:
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@@ -53,20 +53,57 @@ class SleepSetter(hass.Hass):
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@property
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def sun_elevation(self) -> float:
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return float(self.get_state('sun.sun', 'elevation'))
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try:
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return float(self.get_state('sun.sun', 'elevation'))
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except:
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self.log(f'Failed to return sun elevation')
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return
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def handle_state(self, entity, attribute, old, new, kwargs):
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self.log(f'{entity}: {old} -> {new}')
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if self.state and self.sun_elevation < float(self.args['elevation_limit']):
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self.all_off()
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try:
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self.call_service('scene/turn_on', entity_id=self.scene)
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except:
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return
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else:
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self.log(f'Turned on scene: {self.scene}')
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# self.turn_on(self.scene)
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def handle_button(self, event_name, data, kwargs):
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topic = data['topic']
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# self.log(f'Button event for: {topic}')
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if (elev := self.sun_elevation) < 0:
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# long-press down
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if data['event'] == 1001:
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self.state = True
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# long-press up
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# if data['event'] == 1003:
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# self.state = True
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try:
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payload = json.loads(data['payload'])
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action = payload['action']
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except json.JSONDecodeError:
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self.log(f'Error decoding JSON from {data["payload"]}', level='ERROR')
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except KeyError as e:
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return
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else:
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self.handle_action(action)
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else:
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self.log(f'Ignoring event because sun elevation {elev} > 0')
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def handle_action(self, action: str):
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if action == '':
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return
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elif action == 'hold':
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self.state = True
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elif action == 'double':
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self.state = not self.state
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if (on_apps := self.args.get('on_apps', None)) is not None:
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for app_name in on_apps:
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try:
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self.get_app(app_name).activate()
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except:
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return
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else:
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self.log(f'Activated {app_name}')
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def all_off(self):
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self.log(f'Deactivating apps')
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for app_name in self.args['off_apps']:
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@@ -2,7 +2,7 @@ sleep:
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module: sleep
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class: SleepSetter
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elevation_limit: -10
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scene: in_bed
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scene: scene.in_bed
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variable: input_boolean.sleeping
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button:
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- Bedroom Button 1
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@@ -13,6 +13,10 @@ sleep:
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- living_room
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- kitchen
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- bathroom
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- closet
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off_entities:
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- light.patio
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- light.closet
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on_apps:
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- living_room
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- bedroom
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