import logging import re from datetime import timedelta from logging import Logger from typing import TYPE_CHECKING, Literal, Optional from appdaemon.entity import Entity from appdaemon.plugins.hass.hassapi import Hass from console import setup_component_logging from pydantic import BaseModel, TypeAdapter if TYPE_CHECKING: from room_control import RoomController class CallbackEntry(BaseModel): entity: str event: Optional[str] = None type: Literal['state', 'event'] kwargs: str function: str name: str pin_app: bool pin_thread: int Callbacks = dict[str, dict[str, CallbackEntry]] class Motion(Hass): logger: Logger app: 'RoomController' @property def sensor(self) -> Entity: return self.get_entity(self.args['sensor']) @property def sensor_state(self) -> bool: return self.sensor.state == 'on' @property def ref_entity(self) -> Entity: return self.get_entity(self.args['ref_entity']) @property def ref_entity_state(self) -> bool: return self.ref_entity.get_state() == 'on' @property def state_mismatch(self) -> bool: return self.sensor_state != self.ref_entity_state def initialize(self): self.logger = setup_component_logging(self) self.app: 'RoomController' = self.get_app(self.args['app']) self.log(f'Connected to AD app [room]{self.app.name}[/]', level='DEBUG') assert self.entity_exists(self.args['sensor']) assert self.entity_exists(self.args['ref_entity']) base_kwargs = dict( entity_id=self.ref_entity.entity_id, immediate=True, # avoids needing to sync the state ) if self.state_mismatch: self.log( f'Sensor is {self.sensor_state} ' f'and light is {self.ref_entity_state}', level='WARNING', ) if self.sensor_state: self.app.activate(kwargs={'cause': f'Syncing state with {self.sensor.entity_id}'}) # don't need to await these because they'll already get turned into a task by the utils.sync_wrapper decorator self.listen_state( **base_kwargs, attribute='brightness', callback=self.callback_light_on, ) self.listen_state(**base_kwargs, new='off', callback=self.callback_light_off) if callbacks := self.callbacks(): for handle, entry in callbacks.items(): self.log(f'Handle [yellow]{handle[:4]}[/]: {entry.function}', level='DEBUG') def callbacks(self): """Returns a dictionary of validated CallbackEntry objects that are associated with this app""" data = TypeAdapter(Callbacks).validate_python(self.get_callback_entries()) return data.get(self.name, {}) def listen_motion_on(self): """Sets up the motion on callback to activate the room""" self.cancel_motion_callback() self.listen_state( callback=self.app.activate_all_off, entity_id=self.sensor.entity_id, new='on', oneshot=True, cause='motion on', ) self.log(f'Waiting for sensor motion on [friendly_name]{self.sensor.friendly_name}[/]') if self.sensor_state: self.log( f'Sensor [friendly_name]{self.sensor.friendly_name}[/] is already on', level='WARNING' ) def listen_motion_off(self, duration: timedelta): """Sets up the motion off callback to deactivate the room""" self.cancel_motion_callback() self.listen_state( callback=self.app.deactivate, entity_id=self.sensor.entity_id, new='off', duration=duration.total_seconds(), oneshot=True, cause='motion off', ) self.log( f'Waiting for sensor [friendly_name]{self.sensor.friendly_name}[/] to be clear for {duration}' ) if not self.sensor_state: self.log( f'Sensor [friendly_name]{self.sensor.friendly_name}[/] is currently off', level='WARNING', ) def callback_light_on(self, entity=None, attribute=None, old=None, new=None, kwargs=None): """Called when the light turns on""" if new is not None: self.log(f'Detected {entity} turning on', level='DEBUG') duration = self.app.off_duration() self.listen_motion_off(duration) def callback_light_off(self, entity=None, attribute=None, old=None, new=None, kwargs=None): """Called when the light turns off""" self.log(f'Detected {entity} turning off', level='DEBUG') self.listen_motion_on() def get_app_callbacks(self, name: str = None): """Gets all the callbacks associated with the app""" name = name or self.name callbacks = { handle: info for app_name, callbacks in self.get_callback_entries().items() for handle, info in callbacks.items() if app_name == name } return callbacks def get_sensor_callbacks(self): return { handle: info for handle, info in self.get_app_callbacks().items() if info['entity'] == self.sensor.entity_id } def cancel_motion_callback(self): callbacks = self.get_sensor_callbacks() # self.log(f'Found {len(callbacks)} callbacks for {self.sensor.entity_id}') for handle, info in callbacks.items(): entity = info['entity'] kwargs = info['kwargs'] if (m := re.match('new=(?P.*?)\s', kwargs)) is not None: new = m.group('new') self.cancel_listen_state(handle) self.log(f'cancelled callback for sensor {entity} turning {new}', level='DEBUG')