obsoleted previous dataclasses
This commit is contained in:
@@ -1,23 +1,27 @@
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import json
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from dataclasses import dataclass
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from typing import List
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from appdaemon.plugins.mqtt.mqttapi import Mqtt
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from console import setup_component_logging
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from model import ButtonConfig
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from room_control import RoomController
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@dataclass(init=False)
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class Button(Mqtt):
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button: str
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button: str | List[str]
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rich: bool = False
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config: ButtonConfig
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async def initialize(self):
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self.config = ButtonConfig(**self.args)
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setup_component_logging(self)
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self.app: RoomController = await self.get_app(self.args['app'])
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self.log(f'Connected to AD app [room]{self.app.name}[/]', level='DEBUG')
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self.button = self.args['button']
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self.button = self.config.button
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self.setup_buttons(self.button)
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def setup_buttons(self, buttons):
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79
model.py
79
model.py
@@ -1,10 +1,13 @@
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from datetime import datetime, timedelta
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from datetime import datetime, timedelta, time
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from pathlib import Path
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from typing import Annotated, Dict, List, Self
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import yaml
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from astral import SunDirection
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from pydantic import BaseModel, BeforeValidator, ValidationError, conint, root_validator
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from pydantic import BaseModel, BeforeValidator, conint, root_validator
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from pydantic_core import PydanticCustomError
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from rich.console import Console, ConsoleOptions, RenderResult
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from rich.table import Column, Table
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def str_to_timedelta(input_str: str) -> timedelta:
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@@ -21,7 +24,7 @@ def str_to_direction(input_str: str) -> SunDirection:
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elif input_str == 'rising':
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return SunDirection.RISING
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else:
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raise ValidationError(f'Invalid sun direction: {input_str}')
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raise PydanticCustomError('invalid_dir', 'Invalid sun direction: {dir}', dict(dir=input_str))
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OffDuration = Annotated[timedelta, BeforeValidator(str_to_timedelta)]
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@@ -51,18 +54,18 @@ class ControllerStateConfig(BaseModel):
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def check_args(cls, values):
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time, elevation = values.get('time'), values.get('elevation')
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if time is None and elevation is None:
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raise ValueError('Either time or elevation must be set.')
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raise PydanticCustomError('bad_time_spec', 'Either time or elevation must be set.')
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elif time is not None and elevation is not None:
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raise ValueError('Only one of time or elevation can be set.')
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elif elevation is not None:
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assert 'direction' in values
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raise PydanticCustomError('bad_time_spec', 'Only one of time or elevation can be set.')
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elif elevation is not None and 'direction' not in values:
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raise PydanticCustomError('no_sun_dir', 'Needs sun direction with elevation')
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return values
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def to_apply_kwargs(self, transition: int = 0):
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return ApplyKwargs(entities=self.scene, transition=transition).model_dump(exclude_none=True)
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def to_apply_kwargs(self, **kwargs):
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return ApplyKwargs(entities=self.scene, **kwargs).model_dump(exclude_none=True)
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class RoomConfig(BaseModel):
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class RoomControllerConfig(BaseModel):
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states: List[ControllerStateConfig]
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off_duration: OffDuration = None
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@@ -75,3 +78,59 @@ class RoomConfig(BaseModel):
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break
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print(app_cfg)
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return cls(**app_cfg)
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def __rich_console__(self, console: Console, options: ConsoleOptions) -> RenderResult:
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table = Table(
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Column('Time', width=15),
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Column('Scene'),
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highlight=True,
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padding=1,
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collapse_padding=True,
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)
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for state in self.states:
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scene_json = state.to_apply_kwargs()
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lines = [
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f'{name:20}{state["state"]} Brightness: {state["brightness"]:<4} Temp: {state["color_temp"]}'
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for name, state in scene_json['entities'].items()
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]
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table.add_row(state.time.strftime('%I:%M:%S %p'), '\n'.join(lines))
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yield table
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def sort_states(self):
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"""Should only be called after all the times have been resolved"""
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assert all(
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isinstance(state.time, time) for state in self.states
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), 'Times have not all been resolved yet'
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self.states = sorted(self.states, key=lambda s: s.time, reverse=True)
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def current_state(self, now: time) -> ControllerStateConfig:
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# time_fmt = '%I:%M:%S %p'
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# print(now.strftime(time_fmt))
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self.sort_states()
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for state in self.states:
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if state.time <= now:
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return state
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else:
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# self.log(f'Defaulting to first state')
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return self.states[0]
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def current_scene(self, now: time) -> Dict:
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state = self.current_state(now)
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return state.scene
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def current_off_duration(self, now: time) -> timedelta:
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state = self.current_state(now)
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if state.off_duration is None:
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if self.off_duration is None:
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raise ValueError('Need an off duration')
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else:
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return self.off_duration
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else:
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return state.off_duration
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class ButtonConfig(BaseModel):
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app: str
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button: str | List[str]
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ref_entity: str
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215
room_control.py
215
room_control.py
@@ -1,174 +1,17 @@
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import datetime
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import logging
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from copy import deepcopy
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from dataclasses import dataclass, field
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from pathlib import Path
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from typing import Dict, List
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import yaml
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from appdaemon.entity import Entity
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from appdaemon.plugins.hass.hassapi import Hass
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from appdaemon.plugins.mqtt.mqttapi import Mqtt
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from astral import SunDirection
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from console import console, setup_handler
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from model import ApplyKwargs
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from rich.console import Console, ConsoleOptions, RenderResult
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from rich.table import Column, Table
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def str_to_timedelta(input_str: str) -> datetime.timedelta:
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try:
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hours, minutes, seconds = map(int, input_str.split(':'))
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return datetime.timedelta(hours=hours, minutes=minutes, seconds=seconds)
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except Exception:
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return datetime.timedelta()
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from model import ControllerStateConfig, RoomControllerConfig
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logger = logging.getLogger(__name__)
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@dataclass
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class RoomState:
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scene: Dict[str, Dict[str, str | int]]
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off_duration: datetime.timedelta = None
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time: datetime.time = None
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time_fmt: List[str] = field(default_factory=lambda: ['%H:%M:%S', '%I:%M:%S %p'], repr=False)
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elevation: int | float = None
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direction: SunDirection = None
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def __post_init__(self):
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if isinstance(self.time, str):
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for fmt in self.time_fmt:
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try:
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self.time = datetime.datetime.strptime(self.time, fmt).time()
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except Exception:
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continue
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else:
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break
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if self.elevation is not None:
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assert self.direction is not None, 'Elevation setting requires a direction'
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if self.direction.lower() == 'setting':
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self.direction = SunDirection.SETTING
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elif self.direction.lower() == 'rising':
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self.direction = SunDirection.RISING
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else:
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raise ValueError(f'Invalid sun direction: {self.direction}')
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if isinstance(self.elevation, str):
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self.elevation = float(self.elevation)
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if isinstance(self.off_duration, str):
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self.off_duration = str_to_timedelta(self.off_duration)
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@classmethod
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def from_json(cls, json_input):
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return cls(**json_input)
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def __rich_console__(self, console: Console, options: ConsoleOptions) -> RenderResult:
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table = Table(
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Column('Entity ID', width=15),
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Column('State'),
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highlight=True,
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padding=1,
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collapse_padding=True,
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)
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for name, state in self.scene.items():
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table.add_row(name, ApplyKwargs(entites=self.scene).model_dump(exclude_none=True))
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yield table
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def scene_model(self) -> ApplyKwargs:
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return ApplyKwargs(
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entities=self.scene,
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transition=0
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).model_dump(exclude_none=True)
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@dataclass
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class RoomConfig:
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states: List[RoomState]
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off_duration: datetime.timedelta = None
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def __post_init__(self):
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if isinstance(self.off_duration, str):
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self.off_duration = str_to_timedelta(self.off_duration)
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@classmethod
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def from_app_config(cls, app_cfg: Dict[str, Dict]):
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if 'off_duration' in app_cfg:
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kwargs = {'off_duration': app_cfg['off_duration']}
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else:
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kwargs = {}
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self = cls(states=[RoomState.from_json(s) for s in app_cfg['states']], **kwargs)
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return self
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@classmethod
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def from_yaml(cls, yaml_path: Path, app_name: str):
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with yaml_path.open('r') as f:
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cfg: Dict = yaml.load(f, Loader=yaml.SafeLoader)[app_name]
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return cls.from_app_config(cfg)
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def __rich_console__(self, console: Console, options: ConsoleOptions) -> RenderResult:
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table = Table(
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Column('Time', width=15),
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Column('Scene'),
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highlight=True,
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padding=1,
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collapse_padding=True,
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)
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for state in self.states:
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scene_json = ApplyKwargs(entities=state.scene).model_dump(exclude_none=True)
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lines = [
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f'{name:20}{state["state"]} Brightness: {state["brightness"]:<4} Temp: {state["color_temp"]}'
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for name, state in scene_json['entities'].items()
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]
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table.add_row(state.time.strftime('%I:%M:%S %p'), '\n'.join(lines))
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yield table
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def rich_table(self, app_name: str) -> Table:
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table = Table(title=app_name, expand=True, highlight=True, padding=1, collapse_padding=True)
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table.add_column('Time')
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table.add_column('Scene')
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for state in self.states:
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table.add_row(state.time.strftime('%I:%M:%S %p'), str(state.scene))
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return table
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def sort_states(self):
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"""Should only be called after all the times have been resolved"""
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assert all(
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isinstance(state.time, datetime.time) for state in self.states
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), 'Times have not all been resolved yet'
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self.states = sorted(self.states, key=lambda s: s.time, reverse=True)
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def current_state(self, now: datetime.time) -> RoomState:
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# time_fmt = '%I:%M:%S %p'
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# print(now.strftime(time_fmt))
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self.sort_states()
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for state in self.states:
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if state.time <= now:
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return state
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else:
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# self.log(f'Defaulting to first state')
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return self.states[0]
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def current_scene(self, now: datetime.time) -> Dict:
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state = self.current_state(now)
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return state.scene
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def current_off_duration(self, now: datetime.time) -> datetime.timedelta:
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state = self.current_state(now)
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if state.off_duration is None:
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if self.off_duration is None:
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raise ValueError('Need an off duration')
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else:
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return self.off_duration
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else:
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return state.off_duration
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class RoomController(Hass, Mqtt):
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"""Class for linking room's lights with a motion sensor.
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@@ -180,12 +23,12 @@ class RoomController(Hass, Mqtt):
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"""
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@property
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def states(self) -> List[RoomState]:
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def states(self) -> List[ControllerStateConfig]:
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return self._room_config.states
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@states.setter
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def states(self, new: List[RoomState]):
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assert all(isinstance(s, RoomState) for s in new), f'Invalid: {new}'
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def states(self, new: List[ControllerStateConfig]):
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assert all(isinstance(s, ControllerStateConfig) for s in new), f'Invalid: {new}'
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self._room_config.states = new
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def initialize(self):
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@@ -233,8 +76,8 @@ class RoomController(Hass, Mqtt):
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Parsed states have an absolute time for the current day.
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"""
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# re-parse the state strings into times for the current day
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self._room_config = RoomConfig.from_app_config(self.args)
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self.log(f'{len(self._room_config.states)} states in the RoomConfig', level='DEBUG')
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self._room_config = RoomControllerConfig(**self.args)
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self.log(f'{len(self._room_config.states)} states in the app configuration', level='DEBUG')
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for state in self._room_config.states:
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if state.time is None and state.elevation is not None:
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@@ -264,35 +107,21 @@ class RoomController(Hass, Mqtt):
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except Exception as e:
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self.log(f'Failed with {type(e)}: {e}')
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def current_state(self, now: datetime.time = None) -> RoomState:
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def current_state(self, now: datetime.time = None) -> ControllerStateConfig:
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if self.sleep_bool():
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self.log('sleep: active')
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if state := self.args.get('sleep_state'):
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return RoomState.from_json(state)
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return ControllerStateConfig(**state)
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else:
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return RoomState(scene={})
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return ControllerStateConfig(scene={})
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else:
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now = now or self.get_now().time()
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self.log(f'Getting state for {now}', level='DEBUG')
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now = now or self.get_now().time().replace(microsecond=0)
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self.log(f'Getting state for {now.strftime("%I:%M:%S %p")}', level='DEBUG')
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state = self._room_config.current_state(now)
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if self.logger.isEnabledFor(logging.DEBUG):
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self.log('Current state', level='DEBUG')
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console.print(state)
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self.log(f'Current state: {state.time}', level='DEBUG')
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return state
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def current_scene(self, now: datetime.time = None) -> Dict[str, Dict[str, str | int]]:
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state = self.current_state(now)
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# needed this way instead of isinstance(...) for the reloading to work
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assert type(state).__name__ == 'RoomState'
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if self.logger.isEnabledFor(logging.DEBUG):
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self.log('Current scene:', level='DEBUG')
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console.print(state)
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return state.scene
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def app_entity_states(self) -> Dict[str, str]:
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states = {entity: self.get_state(entity) for entity in self.app_entities}
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return states
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@@ -356,26 +185,24 @@ class RoomController(Hass, Mqtt):
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cause = 'unknown'
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self.log(f'Activating: {cause}')
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scene = self.current_scene()
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scene_kwargs = self.current_state().to_apply_kwargs(transition=0)
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if isinstance(scene, str):
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self.turn_on(scene)
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self.log(f'Turned on scene: {scene}')
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if isinstance(scene_kwargs, str):
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self.turn_on(scene_kwargs)
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self.log(f'Turned on scene: {scene_kwargs}')
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elif isinstance(scene, dict):
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kwargs = ApplyKwargs(entities=scene, transition=0).model_dump(exclude_none=True)
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self.log('Validated scene JSON', level='DEBUG')
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self.call_service('scene/apply', **kwargs)
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elif isinstance(scene_kwargs, dict):
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self.call_service('scene/apply', **scene_kwargs)
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if self.logger.isEnabledFor(logging.INFO):
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self.log('Applied scene:')
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console.print(scene)
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console.print(scene_kwargs['entities'])
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elif scene is None:
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elif scene_kwargs is None:
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self.log('No scene, ignoring...')
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# Need to act as if the light had just turned off to reset the motion (and maybe other things?)
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# self.callback_light_off()
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else:
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self.log(f'ERROR: unknown scene: {scene}')
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self.log(f'ERROR: unknown scene: {scene_kwargs}')
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def activate_all_off(self, *args, **kwargs):
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"""Activate if all of the entities are off. Args and kwargs are passed directly to self.activate()"""
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