async working...?
This commit is contained in:
21
button.py
21
button.py
@@ -1,4 +1,4 @@
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import asyncio
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import json
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from appdaemon.plugins.mqtt.mqttapi import Mqtt
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@@ -7,8 +7,10 @@ from room_control import RoomController
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class ButtonController(Mqtt):
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def initialize(self):
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task = self.get_app(self.args['app'])
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self.app: RoomController = asyncio.get_event_loop().run_until_complete(task)
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self.setup_buttons(self.args['button'])
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self.app: RoomController = self.get_app(self.args['app'])
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# self.log(f'Done')
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def setup_buttons(self, buttons):
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if isinstance(buttons, list):
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@@ -21,11 +23,11 @@ class ButtonController(Mqtt):
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topic = f'zigbee2mqtt/{name}'
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self.mqtt_subscribe(topic, namespace='mqtt')
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self.listen_event(self.handle_button, "MQTT_MESSAGE", topic=topic, namespace='mqtt', button=name)
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self.log(f'{name} controls app {self.args["app"]}')
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self.log(f'"{topic}" controls app {self.app.name}')
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def handle_button(self, event_name, data, kwargs):
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async def handle_button(self, event_name, data, kwargs):
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topic = data['topic']
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# self.log(f'Button event for: {topic}')
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self.log(f'Button event for: {topic}')
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try:
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payload = json.loads(data['payload'])
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action = payload['action']
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@@ -36,16 +38,17 @@ class ButtonController(Mqtt):
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return
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else:
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self.log(f'{button}: {action}')
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self.handle_action(action)
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await self.handle_action(action)
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def handle_action(self, action: str):
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async def handle_action(self, action: str):
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if action == '':
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return
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elif action == 'single':
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cause = 'button single click'
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if self.get_state(entity_id=self.args['ref_entity']) == 'on':
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state = await self.get_state(entity_id=self.args['ref_entity'])
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if state == 'on':
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self.app.deactivate(cause=cause)
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else:
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self.app.activate(cause=cause)
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await self.app.activate(cause=cause)
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else:
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pass
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12
door.py
12
door.py
@@ -2,10 +2,10 @@ from appdaemon.plugins.hass.hassapi import Hass
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from room_control import RoomController
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class DoorControl(Hass):
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def initialize(self):
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self.listen_state(self.door_open, entity_id=self.args['door'], new='on')
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class Door(Hass):
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async def initialize(self):
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await self.listen_state(self.door_open, entity_id=self.args['door'], new='on')
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def door_open(self, entity, attribute, old, new, kwargs):
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app: RoomController = self.get_app(self.args['app'])
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app.activate_all_off()
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async def door_open(self, entity, attribute, old, new, kwargs):
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app: RoomController = await self.get_app(self.args['app'])
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await app.activate_all_off()
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73
motion.py
73
motion.py
@@ -1,3 +1,4 @@
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import asyncio
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from datetime import timedelta
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import re
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@@ -6,6 +7,23 @@ from appdaemon.plugins.hass.hassapi import Hass
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from room_control import RoomController
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class CustomEventLoopPolicy(asyncio.DefaultEventLoopPolicy):
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def get_event_loop(self):
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try:
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# Try to get the current event loop
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loop = super().get_event_loop()
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except RuntimeError as ex:
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if "There is no current event loop" in str(ex):
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# If there's no current loop, create a new one and set it
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loop = self.new_event_loop()
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self.set_event_loop(loop)
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else:
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raise
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return loop
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# Set the custom event loop policy
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asyncio.set_event_loop_policy(CustomEventLoopPolicy())
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class Motion(Hass):
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@property
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def sensor(self) -> Entity:
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@@ -23,34 +41,35 @@ class Motion(Hass):
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def ref_entity_state(self) -> bool:
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return self.ref_entity.get_state() == 'on'
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@property
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def off_duration(self) -> timedelta:
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return self.app.off_duration
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def initialize(self):
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self.app: RoomController = self.get_app(self.args['app'])
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try:
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loop = asyncio.get_event_loop()
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except RuntimeError:
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loop = asyncio.new_event_loop()
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self.app: RoomController = loop.run_until_complete(self.get_app(self.args['app']))
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self.log(f'Connected to app {self.app.name}')
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self.listen_state(self.callback_light_on, self.ref_entity.entity_id, new='on')
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self.listen_state(self.callback_light_off, self.ref_entity.entity_id, new='off')
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self.sync_state()
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loop.run_until_complete(self.sync_state())
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def sync_state(self):
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async def sync_state(self):
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"""Synchronizes the callbacks with the state of the light.
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Essentially mimics the `state_change` callback based on the current state of the light.
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"""
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if self.ref_entity_state:
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self.callback_light_on()
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await self.callback_light_on()
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else:
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self.callback_light_off()
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await self.callback_light_off()
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def listen_motion_on(self):
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async def listen_motion_on(self):
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"""Sets up the motion on callback to activate the room
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"""
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self.log(f'Waiting for motion on {self.sensor.friendly_name}')
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self.motion_on_handle = self.listen_state(
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self.motion_on_handle = await self.listen_state(
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callback=self.app.activate_all_off,
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entity_id=self.sensor.entity_id,
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new='on',
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@@ -58,11 +77,11 @@ class Motion(Hass):
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cause='motion on'
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)
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def listen_motion_off(self, duration: timedelta):
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async def listen_motion_off(self, duration: timedelta):
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"""Sets up the motion off callback to deactivate the room
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"""
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self.log(f'Waiting for motion to stop on {self.sensor.friendly_name}')
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self.motion_off_handle = self.listen_state(
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self.motion_off_handle = await self.listen_state(
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callback=self.app.deactivate,
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entity_id=self.sensor.entity_id,
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new='off',
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@@ -71,46 +90,46 @@ class Motion(Hass):
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cause='motion off'
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)
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def callback_light_on(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
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async def callback_light_on(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
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"""Called when the light turns on
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"""
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self.log('Light on callback')
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self.cancel_motion_callback(new='on')
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self.listen_motion_off(self.off_duration)
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await self.cancel_motion_callback(new='on')
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await self.listen_motion_off(await self.app.off_duration())
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def callback_light_off(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
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async def callback_light_off(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
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"""Called when the light turns off
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"""
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self.log('Light off callback')
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self.cancel_motion_callback(new='off')
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self.listen_motion_on()
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await self.cancel_motion_callback(new='off')
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await self.listen_motion_on()
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def get_app_callbacks(self, name: str = None):
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async def get_app_callbacks(self, name: str = None):
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"""Gets all the callbacks associated with the app
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"""
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name = name or self.name
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callbacks = {
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handle: info
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for app_name, callbacks in self.get_callback_entries().items()
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for app_name, callbacks in (await self.get_callback_entries()).items()
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for handle, info in callbacks.items()
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if app_name == name
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}
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return callbacks
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def get_sensor_callbacks(self):
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async def get_sensor_callbacks(self):
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return {
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handle: info
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for handle, info in self.get_app_callbacks().items()
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for handle, info in (await self.get_app_callbacks()).items()
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if info['entity'] == self.sensor.entity_id
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}
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def cancel_motion_callback(self, new: str):
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callbacks = self.get_sensor_callbacks()
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async def cancel_motion_callback(self, new: str):
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callbacks = await self.get_sensor_callbacks()
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# self.log(f'Found {len(callbacks)}')
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for handle, info in callbacks.items():
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entity = info["entity"]
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new_match = re.match('new=(?P<new>.*?)\s', info['kwargs'])
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# self.log(f'{handle}: {info["entity"]}: {info["kwargs"]}')
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if new_match is not None and new_match.group("new") == new:
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self.cancel_listen_state(handle)
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self.log(f'cancelled: {self.friendly_name(entity)}: {new}')
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await self.cancel_listen_state(handle)
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self.log(f'cancelled: {await self.friendly_name(entity)}: {new}')
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128
room_control.py
128
room_control.py
@@ -1,8 +1,11 @@
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import asyncio
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from copy import deepcopy
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from datetime import time, timedelta
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from typing import List
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import appdaemon.utils as utils
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import astral
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from appdaemon.entity import Entity
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from appdaemon.plugins.hass.hassapi import Hass
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from appdaemon.plugins.mqtt.mqttapi import Mqtt
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@@ -17,40 +20,63 @@ class RoomController(Hass, Mqtt):
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- When the light comes on, check if it's attributes match what they should, given the time.
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"""
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def initialize(self):
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self.app_entities = self.gather_app_entities()
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self.refresh_state_times()
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self.run_daily(callback=self.refresh_state_times, start='00:00:00')
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async def initialize(self):
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self.app_entities = await self.gather_app_entities()
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self.log(f'entities: {self.app_entities}')
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await self.refresh_state_times()
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await self.run_daily(callback=self.refresh_state_times, start='00:00:00')
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if (ha_button := self.args.get('ha_button')):
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self.log(f'Setting up input button: {self.friendly_name(ha_button)}')
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self.listen_state(callback=self.activate_any_on, entity_id=ha_button)
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# if (ha_button := self.args.get('ha_button')):
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# self.log(f'Setting up input button: {self.friendly_name(ha_button)}')
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# self.listen_state(callback=self.activate_any_on, entity_id=ha_button)
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def refresh_state_times(self, *args, **kwargs):
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async def gather_app_entities(self) -> List[str]:
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"""Returns a list of all the entities involved in any of the states
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"""
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async def async_generator():
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for settings in deepcopy(self.args['states']):
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if (scene := settings.get('scene')):
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if isinstance(scene, str):
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assert scene.startswith('scene.'), f"Scene definition must start with 'scene.' for app {self.name}"
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entity: Entity = self.get_entity(scene)
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entity_state = await entity.get_state('all')
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attributes = entity_state['attributes']
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for entity in attributes['entity_id']:
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yield entity
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else:
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for key in scene.keys():
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yield key
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else:
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yield self.args['entity']
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entities = [e async for e in async_generator()]
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return set(entities)
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async def refresh_state_times(self, *args, **kwargs):
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"""Resets the `self.states` attribute to a newly parsed version of the states.
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Parsed states have an absolute time for a certain day.
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"""
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# re-parse the state strings into times for the current day
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self.states = self.parse_states()
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self.states = await self.parse_states()
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# schedule the transitions
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for state in self.states:
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dt = str(state['time'])[:8]
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self.log(f'Scheduling transition at: {dt}')
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try:
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self.run_at(callback=self.activate_any_on, start=dt)
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await self.run_at(callback=self.activate_any_on, start=dt)
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except ValueError:
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# happens when the callback time is in the past
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pass
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except Exception as e:
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self.log(f'Failed with {type(e)}: {e}')
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def parse_states(self):
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def gen():
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async def parse_states(self):
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async def gen():
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for state in deepcopy(self.args['states']):
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if (time := state.get('time')):
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state['time'] = self.parse_time(time)
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state['time'] = await self.parse_time(time)
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elif isinstance((elevation := state.get('elevation')), (int, float)):
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assert 'direction' in state, f'State needs a direction if it has an elevation'
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@@ -71,17 +97,20 @@ class RoomController(Hass, Mqtt):
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yield state
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states = sorted(gen(), key=lambda s: s['time'])
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states = [s async for s in gen()]
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states = sorted(states, key=lambda s: s['time'])
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return states
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def current_state(self, time: time = None):
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if self.sleep_bool:
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async def current_state(self, time: time = None):
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if (await self.sleep_bool()):
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if (state := self.args.get('sleep_state')):
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return state
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else:
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return {}
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else:
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time = time or self.get_now().time()
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now = await self.get_now()
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self.log(f'Getting state for datetime: {now}')
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time = time or (await self.get_now()).time()
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for state in self.states[::-1]:
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if state['time'] <= time:
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self.log(f'Selected state from {state["time"]}')
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@@ -89,26 +118,10 @@ class RoomController(Hass, Mqtt):
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else:
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return self.states[-1]
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def current_scene(self, time: time = None):
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if (state := self.current_state(time=time)) is not None:
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async def current_scene(self, time: time = None):
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if (state := (await self.current_state(time=time))) is not None:
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return state['scene']
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def gather_app_entities(self) -> List[str]:
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"""Returns a list of all the entities involved in any of the states
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"""
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def gen():
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for settings in deepcopy(self.args['states']):
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# dt = self.parse_time(settings.pop('time'))
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if (scene := settings.get('scene')):
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if isinstance(scene, str):
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yield from self.get_entity(scene).get_state('all')['attributes']['entity_id']
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else:
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yield from scene.keys()
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else:
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yield self.args['entity']
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return list(set(gen()))
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@property
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def all_off(self) -> bool:
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""""All off" is the logic opposite of "any on"
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@@ -127,26 +140,23 @@ class RoomController(Hass, Mqtt):
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"""
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return any(self.get_state(entity) == 'on' for entity in self.app_entities)
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@property
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def sleep_bool(self) -> bool:
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async def sleep_bool(self) -> bool:
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if (sleep_var := self.args.get('sleep')):
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return self.get_state(sleep_var) == 'on'
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return (await self.get_state(sleep_var)) == 'on'
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else:
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# self.log('WARNING')
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return False
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@sleep_bool.setter
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def sleep_bool(self, val) -> bool:
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if (sleep_var := self.args.get('sleep')):
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if isinstance(val, str):
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self.set_state(sleep_var, state=val)
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elif isinstance(val, bool):
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self.set_state(sleep_var, state='on' if val else 'off')
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else:
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raise ValueError('Sleep variable is undefined')
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# @sleep_bool.setter
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# def sleep_bool(self, val) -> bool:
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# if (sleep_var := self.args.get('sleep')):
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# if isinstance(val, str):
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# self.set_state(sleep_var, state=val)
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# elif isinstance(val, bool):
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# self.set_state(sleep_var, state='on' if val else 'off')
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# else:
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# raise ValueError('Sleep variable is undefined')
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@property
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def off_duration(self) -> timedelta:
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async def off_duration(self) -> timedelta:
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"""Determines the time that the motion sensor has to be clear before deactivating
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|
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Priority:
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@@ -156,8 +166,8 @@ class RoomController(Hass, Mqtt):
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- Sleep - 0
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"""
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duration_str = self.current_state().get(
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current_state = await self.current_state()
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duration_str = current_state.get(
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'off_duration',
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self.args.get('off_duration', '00:00:00')
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)
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@@ -168,9 +178,9 @@ class RoomController(Hass, Mqtt):
|
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except Exception:
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return timedelta()
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def activate(self, *args, cause: str = 'unknown', **kwargs):
|
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async def activate(self, *args, cause: str = 'unknown', **kwargs):
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self.log(f'Activating: {cause}')
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scene = self.current_scene()
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scene = await self.current_scene()
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|
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if isinstance(scene, str):
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self.turn_on(scene)
|
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@@ -188,24 +198,24 @@ class RoomController(Hass, Mqtt):
|
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elif scene is None:
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self.log(f'No scene, ignoring...')
|
||||
# Need to act as if the light had just turned off to reset the motion (and maybe other things?)
|
||||
self.callback_light_off()
|
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# self.callback_light_off()
|
||||
else:
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self.log(f'ERROR: unknown scene: {scene}')
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|
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def activate_all_off(self, *args, **kwargs):
|
||||
async def activate_all_off(self, *args, **kwargs):
|
||||
"""Activate if all of the entities are off
|
||||
"""
|
||||
if self.all_off:
|
||||
self.log(f'Activate all off kwargs: {kwargs}')
|
||||
self.activate(*args, **kwargs)
|
||||
await self.activate(*args, **kwargs)
|
||||
else:
|
||||
self.log(f'Skipped activating - everything is not off')
|
||||
|
||||
def activate_any_on(self, *args, **kwargs):
|
||||
async def activate_any_on(self, *args, **kwargs):
|
||||
"""Activate if any of the entities are on
|
||||
"""
|
||||
if self.any_on:
|
||||
self.activate(*args, **kwargs)
|
||||
await self.activate(*args, **kwargs)
|
||||
else:
|
||||
self.log(f'Skipped activating - everything is off')
|
||||
|
||||
|
||||
Reference in New Issue
Block a user