dataclasses and bugfixes

This commit is contained in:
John Lancaster
2024-01-23 21:03:30 -06:00
parent a00f10a967
commit 9bb4df069e
4 changed files with 269 additions and 188 deletions

View File

@@ -1,16 +1,13 @@
import asyncio
import json
from appdaemon.plugins.mqtt.mqttapi import Mqtt
from room_control import RoomController
class ButtonController(Mqtt):
def initialize(self):
task = self.get_app(self.args['app'])
self.app: RoomController = asyncio.get_event_loop().run_until_complete(task)
class Button(Mqtt):
async def initialize(self):
self.app: RoomController = await self.get_app(self.args['app'])
self.setup_buttons(self.args['button'])
# self.log(f'Done')
def setup_buttons(self, buttons):
if isinstance(buttons, list):
@@ -25,30 +22,28 @@ class ButtonController(Mqtt):
self.listen_event(self.handle_button, "MQTT_MESSAGE", topic=topic, namespace='mqtt', button=name)
self.log(f'"{topic}" controls app {self.app.name}')
async def handle_button(self, event_name, data, kwargs):
topic = data['topic']
self.log(f'Button event for: {topic}')
def handle_button(self, event_name, data, kwargs):
try:
payload = json.loads(data['payload'])
action = payload['action']
button = kwargs['button']
except json.JSONDecodeError:
self.log(f'Error decoding JSON from {data["payload"]}', level='ERROR')
except KeyError as e:
return
else:
self.log(f'{button}: {action}')
await self.handle_action(action)
if action != '':
self.handle_action(action)
async def handle_action(self, action: str):
if action == '':
return
elif action == 'single':
cause = 'button single click'
state = await self.get_state(entity_id=self.args['ref_entity'])
def handle_action(self, action: str):
if action == 'single':
self.log(f' {action.upper()} '.center(50, '='))
state = self.get_state(self.args['ref_entity'])
kwargs = {
'kwargs': {'cause': f'button single click: toggle while {state}'}
}
if state == 'on':
self.app.deactivate(cause=cause)
self.app.deactivate(**kwargs)
else:
await self.app.activate(cause=cause)
self.app.activate(**kwargs)
else:
pass

View File

@@ -4,8 +4,5 @@ from room_control import RoomController
class Door(Hass):
async def initialize(self):
await self.listen_state(self.door_open, entity_id=self.args['door'], new='on')
async def door_open(self, entity, attribute, old, new, kwargs):
app: RoomController = await self.get_app(self.args['app'])
await app.activate_all_off()
await self.listen_state(app.activate_all_off, entity_id=self.args['door'], new='on', cause='door open')

102
motion.py
View File

@@ -1,28 +1,12 @@
import asyncio
from datetime import timedelta
import re
from datetime import timedelta
from appdaemon.entity import Entity
from appdaemon.plugins.hass.hassapi import Hass
from room_control import RoomController
from appdaemon import utils
class CustomEventLoopPolicy(asyncio.DefaultEventLoopPolicy):
def get_event_loop(self):
try:
# Try to get the current event loop
loop = super().get_event_loop()
except RuntimeError as ex:
if "There is no current event loop" in str(ex):
# If there's no current loop, create a new one and set it
loop = self.new_event_loop()
self.set_event_loop(loop)
else:
raise
return loop
# Set the custom event loop policy
asyncio.set_event_loop_policy(CustomEventLoopPolicy())
class Motion(Hass):
@property
@@ -42,46 +26,35 @@ class Motion(Hass):
return self.ref_entity.get_state() == 'on'
def initialize(self):
try:
loop = asyncio.get_event_loop()
except RuntimeError:
loop = asyncio.new_event_loop()
self.app: RoomController = loop.run_until_complete(self.get_app(self.args['app']))
self.app: RoomController = self.get_app(self.args['app'])
self.log(f'Connected to app {self.app.name}')
self.listen_state(self.callback_light_on, self.ref_entity.entity_id, new='on')
self.listen_state(self.callback_light_off, self.ref_entity.entity_id, new='off')
base_kwargs = dict(
entity_id=self.ref_entity.entity_id,
immediate=True, # avoids needing to sync the state
)
# don't need to await these because they'll already get turned into a task by the utils.sync_wrapper decorator
self.listen_state(**base_kwargs, attribute='brightness', callback=self.callback_light_on)
self.listen_state(**base_kwargs, new='off', callback=self.callback_light_off)
loop.run_until_complete(self.sync_state())
async def sync_state(self):
"""Synchronizes the callbacks with the state of the light.
Essentially mimics the `state_change` callback based on the current state of the light.
"""
if self.ref_entity_state:
await self.callback_light_on()
else:
await self.callback_light_off()
async def listen_motion_on(self):
def listen_motion_on(self):
"""Sets up the motion on callback to activate the room
"""
self.log(f'Waiting for motion on {self.sensor.friendly_name}')
self.motion_on_handle = await self.listen_state(
self.cancel_motion_callback()
self.listen_state(
callback=self.app.activate_all_off,
entity_id=self.sensor.entity_id,
new='on',
oneshot=True,
cause='motion on'
)
self.log(f'Waiting for motion on {self.sensor.friendly_name}')
async def listen_motion_off(self, duration: timedelta):
def listen_motion_off(self, duration: timedelta):
"""Sets up the motion off callback to deactivate the room
"""
self.log(f'Waiting for motion to stop on {self.sensor.friendly_name}')
self.motion_off_handle = await self.listen_state(
self.cancel_motion_callback()
self.listen_state(
callback=self.app.deactivate,
entity_id=self.sensor.entity_id,
new='off',
@@ -89,47 +62,48 @@ class Motion(Hass):
oneshot=True,
cause='motion off'
)
self.log(f'Waiting for motion to stop on {self.sensor.friendly_name} for {duration}')
async def callback_light_on(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
def callback_light_on(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
"""Called when the light turns on
"""
self.log('Light on callback')
await self.cancel_motion_callback(new='on')
await self.listen_motion_off(await self.app.off_duration())
if new is not None:
self.log(f'{entity} turned on')
duration = self.app.off_duration()
self.listen_motion_off(duration)
async def callback_light_off(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
def callback_light_off(self, entity=None, attribute=None, old=None, new=None, kwargs=None):
"""Called when the light turns off
"""
self.log('Light off callback')
await self.cancel_motion_callback(new='off')
await self.listen_motion_on()
self.log(f'{entity} turned off')
self.listen_motion_on()
async def get_app_callbacks(self, name: str = None):
def get_app_callbacks(self, name: str = None):
"""Gets all the callbacks associated with the app
"""
name = name or self.name
callbacks = {
handle: info
for app_name, callbacks in (await self.get_callback_entries()).items()
for app_name, callbacks in self.get_callback_entries().items()
for handle, info in callbacks.items()
if app_name == name
}
return callbacks
async def get_sensor_callbacks(self):
def get_sensor_callbacks(self):
return {
handle: info
for handle, info in (await self.get_app_callbacks()).items()
for handle, info in self.get_app_callbacks().items()
if info['entity'] == self.sensor.entity_id
}
async def cancel_motion_callback(self, new: str):
callbacks = await self.get_sensor_callbacks()
# self.log(f'Found {len(callbacks)}')
def cancel_motion_callback(self):
callbacks = self.get_sensor_callbacks()
# self.log(f'Found {len(callbacks)} callbacks for {self.sensor.entity_id}')
for handle, info in callbacks.items():
entity = info["entity"]
new_match = re.match('new=(?P<new>.*?)\s', info['kwargs'])
# self.log(f'{handle}: {info["entity"]}: {info["kwargs"]}')
if new_match is not None and new_match.group("new") == new:
await self.cancel_listen_state(handle)
self.log(f'cancelled: {await self.friendly_name(entity)}: {new}')
kwargs = info['kwargs']
if (m := re.match('new=(?P<new>.*?)\s', kwargs)) is not None:
new = m.group('new')
self.cancel_listen_state(handle)
self.log(f'cancelled callback for sensor {entity} turning {new}')

View File

@@ -1,13 +1,123 @@
import asyncio
from copy import deepcopy
from datetime import time, timedelta
from typing import List
from dataclasses import dataclass, field
from datetime import datetime, time, timedelta
from pathlib import Path
from typing import Dict, List
import appdaemon.utils as utils
import astral
import yaml
from appdaemon.entity import Entity
from appdaemon.plugins.hass.hassapi import Hass
from appdaemon.plugins.mqtt.mqttapi import Mqtt
from astral import SunDirection
def str_to_timedelta(input_str: str) -> timedelta:
try:
hours, minutes, seconds = map(int, input_str.split(':'))
return timedelta(hours=hours, minutes=minutes, seconds=seconds)
except Exception:
return timedelta()
@dataclass
class RoomState:
scene: Dict[str, Dict[str, str | int]]
off_duration: timedelta = None
time: time = None
time_fmt: List[str] = field(default_factory=lambda : ['%H:%M:%S', '%I:%M:%S %p'], repr=False)
elevation: int | float = None
direction: SunDirection = None
def __post_init__(self):
if isinstance(self.time, str):
for fmt in self.time_fmt:
try:
self.time = datetime.strptime(self.time, fmt).time()
except:
continue
else:
break
if self.elevation is not None:
assert self.direction is not None, f'Elevation setting requires a direction'
if self.direction.lower() == 'setting':
self.direction = SunDirection.SETTING
elif self.direction.lower() == 'rising':
self.direction = SunDirection.RISING
else:
raise ValueError(f'Invalid sun direction: {self.direction}')
if isinstance(self.elevation, str):
self.elevation = float(self.elevation)
if isinstance(self.off_duration, str):
self.off_duration = str_to_timedelta(self.off_duration)
@classmethod
def from_json(cls, json_input):
return cls(**json_input)
@dataclass
class RoomConfig:
states: List[RoomState]
off_duration: timedelta = None
def __post_init__(self):
if isinstance(self.off_duration, str):
self.off_duration = str_to_timedelta(self.off_duration)
@classmethod
def from_app_config(cls, app_cfg: Dict[str, Dict]):
if 'off_duration' in app_cfg:
kwargs = {'off_duration': app_cfg['off_duration']}
else:
kwargs = {}
self = cls(
states=[RoomState.from_json(s) for s in app_cfg['states']],
**kwargs
)
return self
@classmethod
def from_yaml(cls, yaml_path: Path, app_name: str):
with yaml_path.open('r') as f:
cfg: Dict = yaml.load(f, Loader=yaml.SafeLoader)[app_name]
return cls.from_app_config(cfg)
def sort_states(self):
"""Should only be called after all the times have been resolved
"""
assert all(isinstance(state.time, time) for state in self.states), 'Times have not all been resolved yet'
self.states = sorted(self.states, key=lambda s: s.time, reverse=True)
def current_state(self, now: time) -> RoomState:
time_fmt = "%I:%M:%S %p"
print(now.strftime(time_fmt))
self.sort_states()
for state in self.states:
if state.time <= now:
return state
else:
# self.log(f'Defaulting to first state')
return self.states[0]
def current_scene(self, now: time) -> Dict:
state = self.current_state(now)
return state.scene
def current_off_duration(self, now: time) -> timedelta:
state = self.current_state(now)
if state.off_duration is None:
if self.off_duration is None:
raise ValueError(f'Need an off duration')
else:
return self.off_duration
else:
return state.off_duration
class RoomController(Hass, Mqtt):
@@ -20,26 +130,31 @@ class RoomController(Hass, Mqtt):
- When the light comes on, check if it's attributes match what they should, given the time.
"""
async def initialize(self):
self.app_entities = await self.gather_app_entities()
self.log(f'entities: {self.app_entities}')
await self.refresh_state_times()
await self.run_daily(callback=self.refresh_state_times, start='00:00:00')
@property
def states(self) -> List[RoomState]:
return self._room_config.states
# if (ha_button := self.args.get('ha_button')):
# self.log(f'Setting up input button: {self.friendly_name(ha_button)}')
# self.listen_state(callback=self.activate_any_on, entity_id=ha_button)
@states.setter
def states(self, new: List[RoomState]):
assert all(isinstance(s, RoomState) for s in new), f'Invalid: {new}'
self._room_config.states = new
async def gather_app_entities(self) -> List[str]:
def initialize(self):
self.app_entities = self.gather_app_entities()
# self.log(f'entities: {self.app_entities}')
self.refresh_state_times()
self.run_daily(callback=self.refresh_state_times, start='00:00:00')
def gather_app_entities(self) -> List[str]:
"""Returns a list of all the entities involved in any of the states
"""
async def async_generator():
def generator():
for settings in deepcopy(self.args['states']):
if (scene := settings.get('scene')):
if isinstance(scene, str):
assert scene.startswith('scene.'), f"Scene definition must start with 'scene.' for app {self.name}"
entity: Entity = self.get_entity(scene)
entity_state = await entity.get_state('all')
entity_state = entity.get_state('all')
attributes = entity_state['attributes']
for entity in attributes['entity_id']:
yield entity
@@ -49,100 +164,100 @@ class RoomController(Hass, Mqtt):
else:
yield self.args['entity']
entities = [e async for e in async_generator()]
entities = [e for e in generator()]
return set(entities)
async def refresh_state_times(self, *args, **kwargs):
def refresh_state_times(self, *args, **kwargs):
"""Resets the `self.states` attribute to a newly parsed version of the states.
Parsed states have an absolute time for a certain day.
Parsed states have an absolute time for the current day.
"""
# re-parse the state strings into times for the current day
self.states = await self.parse_states()
self._room_config = RoomConfig.from_app_config(self.args)
self.log(f'{len(self._room_config.states)} states in the RoomConfig')
for state in self._room_config.states:
if state.time is None and state.elevation is not None:
state.time = self.AD.sched.location.time_at_elevation(
elevation=state.elevation,
direction=state.direction
).time()
elif isinstance(state.time, str):
state.time = self.parse_time(state.time)
assert isinstance(state.time, time), f'Invalid time: {state.time}'
for state in self.states:
self.log(f'State: {state.time.strftime("%I:%M:%S %p")} {state.scene}')
self.states = sorted(self.states, key=lambda s: s.time, reverse=True)
# schedule the transitions
for state in self.states:
dt = str(state['time'])[:8]
self.log(f'Scheduling transition at: {dt}')
for state in self.states[::-1]:
# t: time = state['time']
t: time = state.time
try:
await self.run_at(callback=self.activate_any_on, start=dt)
self.run_at(
callback=self.activate_any_on,
start=t.strftime('%H:%M:%S'),
cause='scheduled transition'
)
except ValueError:
# happens when the callback time is in the past
pass
except Exception as e:
self.log(f'Failed with {type(e)}: {e}')
async def parse_states(self):
async def gen():
for state in deepcopy(self.args['states']):
if (time := state.get('time')):
state['time'] = await self.parse_time(time)
elif isinstance((elevation := state.get('elevation')), (int, float)):
assert 'direction' in state, f'State needs a direction if it has an elevation'
if state['direction'] == 'rising':
dir = astral.SunDirection.RISING
elif state['direction'] == 'setting':
dir = astral.SunDirection.SETTING
def current_state(self, now: time = None) -> RoomState:
if self.sleep_bool():
self.log(f'sleep: active')
if (state := self.args.get('sleep_state')):
return RoomState.from_json(state)
else:
raise ValueError(f'Invalid sun direction: {state["direction"]}')
state['time'] = self.AD.sched.location.time_at_elevation(
elevation=elevation, direction=dir
).time()
return RoomState(scene={})
else:
raise ValueError(f'Missing time')
now = now or self.get_now().time()
self.log(f'Getting state for {now}', level='DEBUG')
yield state
state = self._room_config.current_state(now)
self.log(f'Current state: {state}', level='DEBUG')
states = [s async for s in gen()]
states = sorted(states, key=lambda s: s['time'])
return state
def current_scene(self, now: time = None) -> Dict[str, Dict[str, str | int]]:
state = self.current_state(now)
assert isinstance(state, RoomState)
self.log(f'Current scene: {state}')
return state.scene
def app_entity_states(self) -> Dict[str, str]:
states = {
entity: self.get_state(entity)
for entity in self.app_entities
}
return states
async def current_state(self, time: time = None):
if (await self.sleep_bool()):
if (state := self.args.get('sleep_state')):
return state
else:
return {}
else:
now = await self.get_now()
self.log(f'Getting state for datetime: {now}')
time = time or (await self.get_now()).time()
for state in self.states[::-1]:
if state['time'] <= time:
self.log(f'Selected state from {state["time"]}')
return state
else:
return self.states[-1]
async def current_scene(self, time: time = None):
if (state := (await self.current_state(time=time))) is not None:
return state['scene']
@property
def all_off(self) -> bool:
""""All off" is the logic opposite of "any on"
Returns:
bool: Whether all the lights associated with the app are off
"""
return all(self.get_state(entity) != 'on' for entity in self.app_entities)
states = self.app_entity_states()
return all(state != 'on' for entity, state in states.items())
@property
def any_on(self) -> bool:
""""Any on" is the logic opposite of "all off"
Returns:
bool: Whether any of the lights associated with the app are on
"""
return any(self.get_state(entity) == 'on' for entity in self.app_entities)
states = self.app_entity_states()
return any(state == 'on' for entity, state in states.items())
async def sleep_bool(self) -> bool:
def sleep_bool(self) -> bool:
if (sleep_var := self.args.get('sleep')):
return (await self.get_state(sleep_var)) == 'on'
return self.get_state(sleep_var) == 'on'
else:
return False
@@ -156,7 +271,7 @@ class RoomController(Hass, Mqtt):
# else:
# raise ValueError('Sleep variable is undefined')
async def off_duration(self) -> timedelta:
def off_duration(self, now: time = None) -> timedelta:
"""Determines the time that the motion sensor has to be clear before deactivating
Priority:
@@ -166,21 +281,22 @@ class RoomController(Hass, Mqtt):
- Sleep - 0
"""
current_state = await self.current_state()
duration_str = current_state.get(
'off_duration',
self.args.get('off_duration', '00:00:00')
)
try:
hours, minutes, seconds = map(int, duration_str.split(':'))
return timedelta(hours=hours, minutes=minutes, seconds=seconds)
except Exception:
sleep_mode_active = self.sleep_bool()
if sleep_mode_active:
self.log(f'Sleeping mode active: {sleep_mode_active}')
return timedelta()
else:
now = now or self.get_now().time()
return self._room_config.current_off_duration(now)
def activate(self, entity = None, attribute = None, old = None, new = None, kwargs = None):
if kwargs is not None:
cause = kwargs.get('cause', 'unknown')
else:
cause = 'unknown'
async def activate(self, *args, cause: str = 'unknown', **kwargs):
self.log(f'Activating: {cause}')
scene = await self.current_scene()
scene = self.current_scene()
if isinstance(scene, str):
self.turn_on(scene)
@@ -202,26 +318,25 @@ class RoomController(Hass, Mqtt):
else:
self.log(f'ERROR: unknown scene: {scene}')
async def activate_all_off(self, *args, **kwargs):
"""Activate if all of the entities are off
def activate_all_off(self, *args, **kwargs):
"""Activate if all of the entities are off. Args and kwargs are passed directly to self.activate()
"""
if self.all_off:
self.log(f'Activate all off kwargs: {kwargs}')
await self.activate(*args, **kwargs)
if self.all_off():
self.activate(*args, **kwargs)
else:
self.log(f'Skipped activating - everything is not off')
async def activate_any_on(self, *args, **kwargs):
"""Activate if any of the entities are on
def activate_any_on(self, *args, **kwargs):
"""Activate if any of the entities are on. Args and kwargs are passed directly to self.activate()
"""
if self.any_on:
await self.activate(*args, **kwargs)
if self.any_on():
self.activate(*args, **kwargs)
else:
self.log(f'Skipped activating - everything is off')
def deactivate(self, *args, cause: str = 'unknown', **kwargs):
def deactivate(self, entity = None, attribute = None, old = None, new = None, kwargs = None):
cause = kwargs.get('cause', 'unknown')
self.log(f'Deactivating: {cause}')
for entity in self.app_entities:
self.turn_off(entity)
self.log(f'Turned off {entity}')
for e in self.app_entities:
self.turn_off(e)
self.log(f'Turned off {e}')