dataclasses and bugfixes

This commit is contained in:
John Lancaster
2024-01-23 21:03:30 -06:00
parent a00f10a967
commit 9bb4df069e
4 changed files with 269 additions and 188 deletions

View File

@@ -1,13 +1,123 @@
import asyncio
from copy import deepcopy
from datetime import time, timedelta
from typing import List
from dataclasses import dataclass, field
from datetime import datetime, time, timedelta
from pathlib import Path
from typing import Dict, List
import appdaemon.utils as utils
import astral
import yaml
from appdaemon.entity import Entity
from appdaemon.plugins.hass.hassapi import Hass
from appdaemon.plugins.mqtt.mqttapi import Mqtt
from astral import SunDirection
def str_to_timedelta(input_str: str) -> timedelta:
try:
hours, minutes, seconds = map(int, input_str.split(':'))
return timedelta(hours=hours, minutes=minutes, seconds=seconds)
except Exception:
return timedelta()
@dataclass
class RoomState:
scene: Dict[str, Dict[str, str | int]]
off_duration: timedelta = None
time: time = None
time_fmt: List[str] = field(default_factory=lambda : ['%H:%M:%S', '%I:%M:%S %p'], repr=False)
elevation: int | float = None
direction: SunDirection = None
def __post_init__(self):
if isinstance(self.time, str):
for fmt in self.time_fmt:
try:
self.time = datetime.strptime(self.time, fmt).time()
except:
continue
else:
break
if self.elevation is not None:
assert self.direction is not None, f'Elevation setting requires a direction'
if self.direction.lower() == 'setting':
self.direction = SunDirection.SETTING
elif self.direction.lower() == 'rising':
self.direction = SunDirection.RISING
else:
raise ValueError(f'Invalid sun direction: {self.direction}')
if isinstance(self.elevation, str):
self.elevation = float(self.elevation)
if isinstance(self.off_duration, str):
self.off_duration = str_to_timedelta(self.off_duration)
@classmethod
def from_json(cls, json_input):
return cls(**json_input)
@dataclass
class RoomConfig:
states: List[RoomState]
off_duration: timedelta = None
def __post_init__(self):
if isinstance(self.off_duration, str):
self.off_duration = str_to_timedelta(self.off_duration)
@classmethod
def from_app_config(cls, app_cfg: Dict[str, Dict]):
if 'off_duration' in app_cfg:
kwargs = {'off_duration': app_cfg['off_duration']}
else:
kwargs = {}
self = cls(
states=[RoomState.from_json(s) for s in app_cfg['states']],
**kwargs
)
return self
@classmethod
def from_yaml(cls, yaml_path: Path, app_name: str):
with yaml_path.open('r') as f:
cfg: Dict = yaml.load(f, Loader=yaml.SafeLoader)[app_name]
return cls.from_app_config(cfg)
def sort_states(self):
"""Should only be called after all the times have been resolved
"""
assert all(isinstance(state.time, time) for state in self.states), 'Times have not all been resolved yet'
self.states = sorted(self.states, key=lambda s: s.time, reverse=True)
def current_state(self, now: time) -> RoomState:
time_fmt = "%I:%M:%S %p"
print(now.strftime(time_fmt))
self.sort_states()
for state in self.states:
if state.time <= now:
return state
else:
# self.log(f'Defaulting to first state')
return self.states[0]
def current_scene(self, now: time) -> Dict:
state = self.current_state(now)
return state.scene
def current_off_duration(self, now: time) -> timedelta:
state = self.current_state(now)
if state.off_duration is None:
if self.off_duration is None:
raise ValueError(f'Need an off duration')
else:
return self.off_duration
else:
return state.off_duration
class RoomController(Hass, Mqtt):
@@ -20,26 +130,31 @@ class RoomController(Hass, Mqtt):
- When the light comes on, check if it's attributes match what they should, given the time.
"""
async def initialize(self):
self.app_entities = await self.gather_app_entities()
self.log(f'entities: {self.app_entities}')
await self.refresh_state_times()
await self.run_daily(callback=self.refresh_state_times, start='00:00:00')
@property
def states(self) -> List[RoomState]:
return self._room_config.states
@states.setter
def states(self, new: List[RoomState]):
assert all(isinstance(s, RoomState) for s in new), f'Invalid: {new}'
self._room_config.states = new
# if (ha_button := self.args.get('ha_button')):
# self.log(f'Setting up input button: {self.friendly_name(ha_button)}')
# self.listen_state(callback=self.activate_any_on, entity_id=ha_button)
def initialize(self):
self.app_entities = self.gather_app_entities()
# self.log(f'entities: {self.app_entities}')
self.refresh_state_times()
self.run_daily(callback=self.refresh_state_times, start='00:00:00')
async def gather_app_entities(self) -> List[str]:
def gather_app_entities(self) -> List[str]:
"""Returns a list of all the entities involved in any of the states
"""
async def async_generator():
def generator():
for settings in deepcopy(self.args['states']):
if (scene := settings.get('scene')):
if isinstance(scene, str):
assert scene.startswith('scene.'), f"Scene definition must start with 'scene.' for app {self.name}"
entity: Entity = self.get_entity(scene)
entity_state = await entity.get_state('all')
entity_state = entity.get_state('all')
attributes = entity_state['attributes']
for entity in attributes['entity_id']:
yield entity
@@ -49,100 +164,100 @@ class RoomController(Hass, Mqtt):
else:
yield self.args['entity']
entities = [e async for e in async_generator()]
entities = [e for e in generator()]
return set(entities)
async def refresh_state_times(self, *args, **kwargs):
def refresh_state_times(self, *args, **kwargs):
"""Resets the `self.states` attribute to a newly parsed version of the states.
Parsed states have an absolute time for a certain day.
Parsed states have an absolute time for the current day.
"""
# re-parse the state strings into times for the current day
self.states = await self.parse_states()
self._room_config = RoomConfig.from_app_config(self.args)
self.log(f'{len(self._room_config.states)} states in the RoomConfig')
for state in self._room_config.states:
if state.time is None and state.elevation is not None:
state.time = self.AD.sched.location.time_at_elevation(
elevation=state.elevation,
direction=state.direction
).time()
elif isinstance(state.time, str):
state.time = self.parse_time(state.time)
assert isinstance(state.time, time), f'Invalid time: {state.time}'
for state in self.states:
self.log(f'State: {state.time.strftime("%I:%M:%S %p")} {state.scene}')
self.states = sorted(self.states, key=lambda s: s.time, reverse=True)
# schedule the transitions
for state in self.states:
dt = str(state['time'])[:8]
self.log(f'Scheduling transition at: {dt}')
for state in self.states[::-1]:
# t: time = state['time']
t: time = state.time
try:
await self.run_at(callback=self.activate_any_on, start=dt)
self.run_at(
callback=self.activate_any_on,
start=t.strftime('%H:%M:%S'),
cause='scheduled transition'
)
except ValueError:
# happens when the callback time is in the past
pass
except Exception as e:
self.log(f'Failed with {type(e)}: {e}')
async def parse_states(self):
async def gen():
for state in deepcopy(self.args['states']):
if (time := state.get('time')):
state['time'] = await self.parse_time(time)
def current_state(self, now: time = None) -> RoomState:
if self.sleep_bool():
self.log(f'sleep: active')
if (state := self.args.get('sleep_state')):
return RoomState.from_json(state)
else:
return RoomState(scene={})
else:
now = now or self.get_now().time()
self.log(f'Getting state for {now}', level='DEBUG')
elif isinstance((elevation := state.get('elevation')), (int, float)):
assert 'direction' in state, f'State needs a direction if it has an elevation'
state = self._room_config.current_state(now)
self.log(f'Current state: {state}', level='DEBUG')
if state['direction'] == 'rising':
dir = astral.SunDirection.RISING
elif state['direction'] == 'setting':
dir = astral.SunDirection.SETTING
else:
raise ValueError(f'Invalid sun direction: {state["direction"]}')
return state
state['time'] = self.AD.sched.location.time_at_elevation(
elevation=elevation, direction=dir
).time()
def current_scene(self, now: time = None) -> Dict[str, Dict[str, str | int]]:
state = self.current_state(now)
assert isinstance(state, RoomState)
self.log(f'Current scene: {state}')
return state.scene
else:
raise ValueError(f'Missing time')
yield state
states = [s async for s in gen()]
states = sorted(states, key=lambda s: s['time'])
def app_entity_states(self) -> Dict[str, str]:
states = {
entity: self.get_state(entity)
for entity in self.app_entities
}
return states
async def current_state(self, time: time = None):
if (await self.sleep_bool()):
if (state := self.args.get('sleep_state')):
return state
else:
return {}
else:
now = await self.get_now()
self.log(f'Getting state for datetime: {now}')
time = time or (await self.get_now()).time()
for state in self.states[::-1]:
if state['time'] <= time:
self.log(f'Selected state from {state["time"]}')
return state
else:
return self.states[-1]
async def current_scene(self, time: time = None):
if (state := (await self.current_state(time=time))) is not None:
return state['scene']
@property
def all_off(self) -> bool:
""""All off" is the logic opposite of "any on"
Returns:
bool: Whether all the lights associated with the app are off
"""
return all(self.get_state(entity) != 'on' for entity in self.app_entities)
states = self.app_entity_states()
return all(state != 'on' for entity, state in states.items())
@property
def any_on(self) -> bool:
""""Any on" is the logic opposite of "all off"
Returns:
bool: Whether any of the lights associated with the app are on
"""
return any(self.get_state(entity) == 'on' for entity in self.app_entities)
states = self.app_entity_states()
return any(state == 'on' for entity, state in states.items())
async def sleep_bool(self) -> bool:
def sleep_bool(self) -> bool:
if (sleep_var := self.args.get('sleep')):
return (await self.get_state(sleep_var)) == 'on'
return self.get_state(sleep_var) == 'on'
else:
return False
@@ -156,7 +271,7 @@ class RoomController(Hass, Mqtt):
# else:
# raise ValueError('Sleep variable is undefined')
async def off_duration(self) -> timedelta:
def off_duration(self, now: time = None) -> timedelta:
"""Determines the time that the motion sensor has to be clear before deactivating
Priority:
@@ -166,21 +281,22 @@ class RoomController(Hass, Mqtt):
- Sleep - 0
"""
current_state = await self.current_state()
duration_str = current_state.get(
'off_duration',
self.args.get('off_duration', '00:00:00')
)
try:
hours, minutes, seconds = map(int, duration_str.split(':'))
return timedelta(hours=hours, minutes=minutes, seconds=seconds)
except Exception:
sleep_mode_active = self.sleep_bool()
if sleep_mode_active:
self.log(f'Sleeping mode active: {sleep_mode_active}')
return timedelta()
else:
now = now or self.get_now().time()
return self._room_config.current_off_duration(now)
async def activate(self, *args, cause: str = 'unknown', **kwargs):
def activate(self, entity = None, attribute = None, old = None, new = None, kwargs = None):
if kwargs is not None:
cause = kwargs.get('cause', 'unknown')
else:
cause = 'unknown'
self.log(f'Activating: {cause}')
scene = await self.current_scene()
scene = self.current_scene()
if isinstance(scene, str):
self.turn_on(scene)
@@ -202,26 +318,25 @@ class RoomController(Hass, Mqtt):
else:
self.log(f'ERROR: unknown scene: {scene}')
async def activate_all_off(self, *args, **kwargs):
"""Activate if all of the entities are off
def activate_all_off(self, *args, **kwargs):
"""Activate if all of the entities are off. Args and kwargs are passed directly to self.activate()
"""
if self.all_off:
self.log(f'Activate all off kwargs: {kwargs}')
await self.activate(*args, **kwargs)
if self.all_off():
self.activate(*args, **kwargs)
else:
self.log(f'Skipped activating - everything is not off')
async def activate_any_on(self, *args, **kwargs):
"""Activate if any of the entities are on
def activate_any_on(self, *args, **kwargs):
"""Activate if any of the entities are on. Args and kwargs are passed directly to self.activate()
"""
if self.any_on:
await self.activate(*args, **kwargs)
if self.any_on():
self.activate(*args, **kwargs)
else:
self.log(f'Skipped activating - everything is off')
def deactivate(self, *args, cause: str = 'unknown', **kwargs):
def deactivate(self, entity = None, attribute = None, old = None, new = None, kwargs = None):
cause = kwargs.get('cause', 'unknown')
self.log(f'Deactivating: {cause}')
for entity in self.app_entities:
self.turn_off(entity)
self.log(f'Turned off {entity}')
for e in self.app_entities:
self.turn_off(e)
self.log(f'Turned off {e}')