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2 Commits
e7b9bef8c5
...
main
| Author | SHA1 | Date | |
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9c620b7585 | ||
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be632795a9 |
@@ -9,6 +9,7 @@ ManCaveLights:
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init_brightness: 200
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max_brightness: 254
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step_size: 25
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color: antique_white
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button1: light.stick_lamp
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button2: light.wet_bar
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button3: light.monkey_lamp
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@@ -43,7 +44,7 @@ my_timer:
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LightColorTest:
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module: color_test
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class: TapDial
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entity: sensor.tapdial03_action
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entity: sensor.tapdial01a_action
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init_brightness: 200
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max_brightness: 254
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step_size: 25
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@@ -7,7 +7,7 @@ class TapDial(Hass):
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def initialize(self):
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self.tap_dial.listen_state(self.handle_state_change)
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self.log(f'0.0 Tap Dial entity: {self.tap_dial.entity_id}')
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self.log(f'010 Tap Dial entity: {self.tap_dial.entity_id}')
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@property
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def tap_dial(self) -> Entity:
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@@ -29,8 +29,6 @@ class TapDial(Hass):
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def active_entity_is_on(self) -> bool:
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return self.active_entity.get_state() == 'on'
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# Experiment to read and write various properties to a light....
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@property
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def light_brightness(self) -> int:
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return self.active_entity.attributes['brightness']
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@@ -56,47 +54,48 @@ class TapDial(Hass):
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return self.active_entity.turn_on(effect=val)
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def handle_state_change(self, entity: str, attribute: str, old: str, new: str, **kwargs):
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self.log(f'0.1 {new}')
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self.log(f'059 {new}')
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# Dial actions
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if new.startswith('dial_rotate') and self.active_entity_is_on:
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self.log('Ignore dial_rotate commands for now...')
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self.log('063 Ignore dial_rotate commands for now...')
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# Button actions
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elif new.endswith('release'):
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_, n, typ, _ = new.split('_', 4)
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# type will be either press or hold
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self.log(f'2.1 Button {n} {typ}')
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self.log(f'069 Button {n} {typ}')
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if eid := self.args.get(f'button{n}'):
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self.active_entity = self.get_entity(eid)
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self.log(f'2.1.1 Set active entity to: {self.active_entity.name}')
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self.log(f'073 Set active entity to: {self.active_entity.name}')
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self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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domain, entity = eid.split('.')
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self.log(f'076 domain: {domain}, entity: {entity}')
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match domain:
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case 'light':
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# Set the light to maximum brightness if the button is held.
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if typ == 'hold':
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self.log('Ignore button_hold command for now...')
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self.log('080 Ignore button_hold command for now...')
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else:
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if self.active_entity_is_on:
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self.log(f'Current values for Brightness: {self.light_brightness}, RGB Color: {self.light_color}, Effect: {self.light_effect}')
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self.log(f'083 6Current values for Brightness: {self.light_brightness}, RGB Color: {self.light_color}, Effect: {self.light_effect}')
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# self.log(f'New values for Color: {self.args.get(f"color{n}")} and Effect: {self.args.get(f"effect{n}")}')
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hex = self.args.get(f"color{n}")
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# self.log(f'Translate {self.args.get(f"color{n}")} to RGB {self.hex_to_rgb(hex)} ')
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br_val = self.args.get(f'brightness{n}')
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match n:
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case '1': # do nothing
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self.log(f'Made it to case{n}')
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self.log(f'090 Made it to case{n}')
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex),transition=10)
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self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
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# self.active_entity.turn_on(rgb_color=self.hex_to_rgb('FFFFFF'))
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# self.active_entity.turn_on(effect='candle')
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# self.light_color = self.hex_to_rgb(hex)
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# self.light_effect = self.args.get(f'effect{n}')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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case '2': # attempt to change brightness, color
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self.log(f'Made it to case{n}')
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self.log(f'099 Made it to case{n}')
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex),transition=10)
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self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
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# self.active_entity.turn_on(rgb_color=self.hex_to_rgb('FFFFFF'))
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@@ -105,13 +104,13 @@ class TapDial(Hass):
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# self.light_effect = self.args.get(f'effect{n}')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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case '3': # attempt to apply 'candle' effect
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self.log(f'Made it to case{n}')
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self.log(f'108 Made it to case{n}')
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self.active_entity.turn_on(effect='stop_hue_effect')
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# self.active_entity.turn_on(effect='candle')
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self.active_entity.set_state(effect='fireplace')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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case '4': # json.dump
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self.log(f'Made it to case{n}')
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self.log(f'114 Made it to case{n}')
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex),transition=10)
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
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# self.active_entity.turn_on(rgb_color=self.hex_to_rgb('FFFFFF'))
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@@ -121,9 +120,9 @@ class TapDial(Hass):
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self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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else:
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self.log('The light is off...')
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self.log('124 The light is off...')
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case 'switch':
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self.log('Ignore non-light entities for now...')
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self.log('126 Ignore non-light entities for now...')
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# This function was written by chatgpt...
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def hex_to_rgb(self, hex_color: str) -> list:
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@@ -133,7 +132,7 @@ class TapDial(Hass):
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# Check if the string has a valid length
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if len(hex_color) != 6:
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raise ValueError(f"Invalid hex color: {hex_color}. Must be 6 characters long.")
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raise ValueError(f"136 Invalid hex color: {hex_color}. Must be 6 characters long.")
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try:
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# Split the hex color into its RGB components and convert to integers
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@@ -142,4 +141,4 @@ class TapDial(Hass):
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b = int(hex_color[4:6], 16)
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return [r, g, b]
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except ValueError:
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raise ValueError(f"Invalid hex color: {hex_color}. Must contain only valid hex digits.")
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raise ValueError(f"145 Invalid hex color: {hex_color}. Must contain only valid hex digits.")
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@@ -1,12 +1,12 @@
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from appdaemon.entity import Entity
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from appdaemon.plugins.hass.hassapi import Hass
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import json
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class TapDial(Hass):
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active_entity: Entity
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def initialize(self):
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self.tap_dial.listen_state(self.handle_state_change)
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self.log(f'0.0 Tap Dial entity: {self.tap_dial.entity_id}')
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@property
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def tap_dial(self) -> Entity:
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@@ -24,21 +24,50 @@ class TapDial(Hass):
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def max_brightness(self) -> int:
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return int(self.args.get('max_brightness', 254))
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# The active_entity_is_on property fails if no button has been pushed and the dial is rotated with the error:
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# File "/conf/apps/tap_dial.py", line 59, in handle_state_change
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# if new.startswith('dial_rotate') and self.active_entity_is_on:
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# ^^^^^^^^^^^^^^^^^^^^^^^^
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# File "/conf/apps/tap_dial.py", line 29, in active_entity_is_on
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# return self.active_entity.get_state() == 'on'
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# ^^^^^^^^^^^^^^^^^^
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# AttributeError: 'TapDial' object has no attribute 'active_entity'. Did you mean: 'remove_entity'?
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@property
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def active_entity_is_on(self) -> bool:
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return self.active_entity.get_state() == 'on'
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@property
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def current_brightness(self) -> int:
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def light_brightness(self) -> int:
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return self.active_entity.attributes['brightness']
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@light_brightness.setter
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def light_brightness(self, val: int):
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return self.active_entity.turn_on(brightness=val)
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@property
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def light_color(self) -> list[int]:
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return self.active_entity.get_state('rgb_color')
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@light_color.setter
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def light_color(self, val: list[int]):
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return self.active_entity.turn_on(rgb_color=val)
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@property
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def light_effect(self) -> str:
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return self.active_entity.get_state('effect')
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@light_effect.setter
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def light_effect(self, val: str):
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return self.active_entity.turn_on(effect=val)
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def handle_state_change(self, entity: str, attribute: str, old: str, new: str, **kwargs):
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self.log(f'0.1 {new}')
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self.log(f'056 State change: {new}')
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# Dial actions
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if new.startswith('dial_rotate') and self.active_entity_is_on:
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_, _, dir, speed = new.split('_', 4)
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self.log(f'1.1 Direction {dir} speed {speed}')
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self.log(f'061 Direction {dir} speed {speed}')
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match speed:
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case 'step':
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rate = self.step_size
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@@ -47,51 +76,64 @@ class TapDial(Hass):
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case 'fast':
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rate = 3 * self.step_size
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val = self.active_entity.attributes['brightness']
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self.log(f'1.2 Brightness value = {val} Change rate = {rate}')
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if dir == 'right':
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val += rate
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self.active_entity.turn_on(brightness=val)
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self.log(f'1.2.1 Brightness value = {val}')
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if val != 'null':
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self.log(f'071 Brightness value = {val} Change rate = {rate}')
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if dir == 'right':
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if val < self.max_brightness:
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if (val + rate) > self.max_brightness:
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val = self.max_brightness
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else:
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val += rate
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self.active_entity.turn_on(brightness=val)
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self.log(f'079 Brightness value = {val}')
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else:
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if val > 0:
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if (val - rate) < 0:
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val = 0
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else:
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val -= rate
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self.active_entity.turn_on(brightness=val)
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self.log(f'087 Brightness value = {val}')
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else:
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val -= rate
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self.active_entity.turn_on(brightness=val)
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self.log(f'1.2.2 Brightness value = {val}')
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self.log(f'089 WARNING: Brightness value = {val}')
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# Button actions
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elif new.endswith('release'):
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_, n, typ, _ = new.split('_', 4)
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# type will be either press or hold
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self.log(f'2.1 Button {n} {typ}')
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self.log(f'104 Button {n} {typ}')
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if eid := self.args.get(f'button{n}'):
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self.active_entity = self.get_entity(eid)
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self.log(f'2.1.1 Set active entity to: {self.active_entity.name}')
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self.log(f'108 Set active entity to: {self.active_entity.name}')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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domain, entity = eid.split('.')
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self.log(f'112 Curent domain: {domain}, entity: {entity}')
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match domain:
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case 'light':
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# Set the light to maximum brightness if the button is held.
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if typ == 'hold':
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self.active_entity.turn_on(brightness=self.max_brightness)
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self.log(f'2.1.1 Set {self.active_entity.friendly_name} to maximum brightness {self.max_brightness}')
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self.log(f'118 Set {self.active_entity.friendly_name} to maximum brightness {self.max_brightness}')
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else:
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if self.active_entity_is_on:
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self.active_entity.turn_off()
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self.log(f'2.1.2 Turn {self.active_entity.friendly_name} off')
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self.log(f'122 Turn off {self.active_entity.friendly_name}')
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else:
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self.active_entity.turn_on(brightness=self.init_brightness)
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self.log(f'2.1.3 Turn {self.active_entity.friendly_name} on with brightness {self.init_brightness}')
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self.log(f'125 Turn on {self.active_entity.friendly_name} with brightness {self.init_brightness}')
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case 'switch':
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self.active_entity.toggle()
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self.log(f'2.1.4 Toggle on/off power to {self.active_entity.friendly_name}')
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self.log(f'128 Toggle on/off power to {self.active_entity.friendly_name}')
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elif switch := self.args.get(f'button{n}'):
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self.active_entity = self.get_entity(switch)
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self.log(f'2.2 Set active entity to: {self.active_entity.friendly_name}')
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self.log(f'132 Set active entity to: {self.active_entity.friendly_name}')
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onoff = self.active_entity.get_state()
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self.log(f'2.2 {self.active_entity.friendly_name} is currently {onoff}')
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self.log(f'134 {self.active_entity.friendly_name} is currently {onoff}')
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self.active_entity.toggle()
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self.log(f'2.2 Toggle on/off power to {self.active_entity.friendly_name}')
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self.log(f'136 Toggle on/off power to {self.active_entity.friendly_name}')
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# This function was written by chatgpt!
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def hex_to_rgb(self, hex_color: str) -> list:
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@@ -101,7 +143,7 @@ class TapDial(Hass):
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# Check if the string has a valid length
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if len(hex_color) != 6:
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raise ValueError(f"Invalid hex color: {hex_color}. Must be 6 characters long.")
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raise ValueError(f"146 Invalid hex color: {hex_color}. Must be 6 characters long.")
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try:
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# Split the hex color into its RGB components and convert to integers
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@@ -110,5 +152,5 @@ class TapDial(Hass):
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b = int(hex_color[4:6], 16)
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return [r, g, b]
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except ValueError:
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raise ValueError(f"Invalid hex color: {hex_color}. Must contain only valid hex digits.")
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raise ValueError(f"155 Invalid hex color: {hex_color}. Must contain only valid hex digits.")
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@@ -5,17 +5,9 @@ services:
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volumes:
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- /etc/localtime:/etc/localtime:ro
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- /etc/timezone:/etc/timezone:ro
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- config:/conf
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- ./:/conf
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ports:
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- 5050:5050
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restart: unless-stopped
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tty: true
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volumes:
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config:
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driver: local
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driver_opts:
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o: bind
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type: none
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device: ./
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68
inactive/living_room.yaml
Normal file
68
inactive/living_room.yaml
Normal file
@@ -0,0 +1,68 @@
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living_room:
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module: room_control
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class: RoomController
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# rich: DEBUG
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off_duration: 00:10:00
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manual_mode: input_boolean.living_room_manual_mode
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states:
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- time: sunrise
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off_duration: 00:15:00
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scene:
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light.living_room_lamps:
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state: on
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color_temp: 200
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brightness: 255
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light.white05:
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state: on
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color_temp: 200
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brightness: 190
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light.living_room_floodlights:
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state: off
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- time: '18:00:00'
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off_duration: 01:00:00
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scene:
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light.living_room_lamps:
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state: on
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color_temp: 300
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brightness: 190
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light.living_room_floodlights:
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state: off
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- time: '23:00:00'
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off_duration: 00:00:30
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scene:
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light.living_room_lamps:
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state: on
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color_temp: 400
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brightness: 125
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light.white05:
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state: off
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light.living_room_floodlights:
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state: off
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# sleep: input_boolean.sleeping
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# sleep_state:
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# scene:
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# light.colorflood05:
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# state: 'on'
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# color_name: 'red'
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# brightness: 10
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# front_door:
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# module: door
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# class: Door
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# app: living_room
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# door: binary_sensor.front_contact
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living_room_button:
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module: button
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class: Button
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app: living_room
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manual_mode: input_boolean.living_room_manual_mode
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button: button01
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ref_entity: light.color04
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living_room_motion:
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module: motion
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class: Motion
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app: living_room
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sensor: binary_sensor.living_room_motion
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ref_entity: light.color04
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84
inactive/mancave.yaml
Normal file
84
inactive/mancave.yaml
Normal file
@@ -0,0 +1,84 @@
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mancave:
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module: room_control
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class: RoomController
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# rich: DEBUG
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off_duration: 00:00:10
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manual_mode: input_boolean.mancave_manual_mode
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states:
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- time: sunrise
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scene:
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light.color01:
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state: on
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color_temp: 200
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brightness: 255
|
||||
light.colorflood05:
|
||||
state: off
|
||||
light.color03:
|
||||
state: off
|
||||
light.white08:
|
||||
color_temp: 300
|
||||
brightness: 175
|
||||
light.wled_soundreactive:
|
||||
state: off
|
||||
preset: 'Stream'
|
||||
- time: '18:00:00'
|
||||
scene:
|
||||
light.color01:
|
||||
state: on
|
||||
rgb_color: [255, 193, 193]
|
||||
brightness: 255
|
||||
light.colorflood05:
|
||||
state: on
|
||||
rgb_color: [255, 193, 193]
|
||||
brightness: 170
|
||||
light.color03:
|
||||
state: off
|
||||
light.white08:
|
||||
state: on
|
||||
color_temp: 400
|
||||
brightness: 70
|
||||
light.wled_soundreactive:
|
||||
state: on
|
||||
preset: 'WashingMachine'
|
||||
- time: '23:00:00'
|
||||
scene:
|
||||
light.color01:
|
||||
state: on
|
||||
color_temp: 400
|
||||
brightness: 125
|
||||
light.colorflood05:
|
||||
state: off
|
||||
light.color03:
|
||||
state: off
|
||||
light.white08:
|
||||
state: off
|
||||
light.wled_soundreactive:
|
||||
state: off
|
||||
# sleep: input_boolean.sleeping
|
||||
# sleep_state:
|
||||
# scene:
|
||||
# light.colorflood05:
|
||||
# state: 'on'
|
||||
# color_name: 'red'
|
||||
# brightness: 10
|
||||
|
||||
# front_door:
|
||||
# module: door
|
||||
# class: Door
|
||||
# app: living_room
|
||||
# door: binary_sensor.front_contact
|
||||
|
||||
mancave_button:
|
||||
module: button
|
||||
class: Button
|
||||
app: mancave
|
||||
manual_mode: input_boolean.mancave_manual_mode
|
||||
button: button07
|
||||
ref_entity: light.color01
|
||||
|
||||
mancave_motion:
|
||||
module: motion
|
||||
class: Motion
|
||||
app: mancave
|
||||
sensor: binary_sensor.motionsensors01_occupancy
|
||||
ref_entity: light.color01
|
||||
Reference in New Issue
Block a user