Compare commits
2 Commits
e31b2ad4f3
...
e7b9bef8c5
| Author | SHA1 | Date | |
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e7b9bef8c5 | ||
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1994ad2c16 |
@@ -12,8 +12,6 @@ ManCaveLights:
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button1: light.stick_lamp
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button1: light.stick_lamp
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button2: light.wet_bar
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button2: light.wet_bar
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button3: light.monkey_lamp
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button3: light.monkey_lamp
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# button4: light.kitchen_candlelabra
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# device: tapdial01
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LivingRoomLights:
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LivingRoomLights:
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module: tap_dial
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module: tap_dial
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@@ -38,3 +36,31 @@ my_timer:
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class: TimerClass
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class: TimerClass
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on_time: '18:00:00'
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on_time: '18:00:00'
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light: light.wet_bar
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light: light.wet_bar
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brightness: 225
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color: ff99ff
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effect: candle
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LightColorTest:
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module: color_test
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class: TapDial
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entity: sensor.tapdial03_action
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init_brightness: 200
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max_brightness: 254
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step_size: 25
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color1: FF0018
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color2: ff99ff
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color3: 008018
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color4: 0000F9
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brightness1: 100
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brightness2: 150
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brightness3: 200
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brightness4: 254
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effect1: candle
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effect2: finish_effect
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effect3: okay
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effect4: channel_change
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button1: light.wet_bar
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button2: light.wet_bar
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button3: light.wet_bar
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button4: light.wet_bar
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145
apps/color_test.py
Normal file
145
apps/color_test.py
Normal file
@@ -0,0 +1,145 @@
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from appdaemon.entity import Entity
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from appdaemon.plugins.hass.hassapi import Hass
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import json
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class TapDial(Hass):
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active_entity: Entity
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def initialize(self):
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self.tap_dial.listen_state(self.handle_state_change)
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self.log(f'0.0 Tap Dial entity: {self.tap_dial.entity_id}')
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@property
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def tap_dial(self) -> Entity:
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return self.get_entity(self.args['entity'])
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@property
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def step_size(self) -> int:
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return int(self.args.get('step_size', 25))
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@property
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def init_brightness(self) -> int:
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return int(self.args.get('init_brightness', 200))
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@property
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def max_brightness(self) -> int:
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return int(self.args.get('max_brightness', 254))
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@property
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def active_entity_is_on(self) -> bool:
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return self.active_entity.get_state() == 'on'
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# Experiment to read and write various properties to a light....
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@property
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def light_brightness(self) -> int:
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return self.active_entity.attributes['brightness']
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@light_brightness.setter
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def light_brightness(self, val: int):
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return self.active_entity.turn_on(brightness=val)
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@property
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def light_color(self) -> list[int]:
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return self.active_entity.get_state('rgb_color')
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@light_color.setter
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def light_color(self, val: list[int]):
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return self.active_entity.turn_on(rgb_color=val)
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@property
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def light_effect(self) -> str:
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return self.active_entity.get_state('effect')
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@light_effect.setter
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def light_effect(self, val: str):
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return self.active_entity.turn_on(effect=val)
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def handle_state_change(self, entity: str, attribute: str, old: str, new: str, **kwargs):
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self.log(f'0.1 {new}')
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# Dial actions
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if new.startswith('dial_rotate') and self.active_entity_is_on:
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self.log('Ignore dial_rotate commands for now...')
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# Button actions
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elif new.endswith('release'):
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_, n, typ, _ = new.split('_', 4)
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# type will be either press or hold
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self.log(f'2.1 Button {n} {typ}')
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if eid := self.args.get(f'button{n}'):
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self.active_entity = self.get_entity(eid)
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self.log(f'2.1.1 Set active entity to: {self.active_entity.name}')
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domain, entity = eid.split('.')
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match domain:
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case 'light':
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# Set the light to maximum brightness if the button is held.
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if typ == 'hold':
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self.log('Ignore button_hold command for now...')
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else:
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if self.active_entity_is_on:
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self.log(f'Current values for Brightness: {self.light_brightness}, RGB Color: {self.light_color}, Effect: {self.light_effect}')
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# self.log(f'New values for Color: {self.args.get(f"color{n}")} and Effect: {self.args.get(f"effect{n}")}')
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hex = self.args.get(f"color{n}")
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# self.log(f'Translate {self.args.get(f"color{n}")} to RGB {self.hex_to_rgb(hex)} ')
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br_val = self.args.get(f'brightness{n}')
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match n:
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case '1': # do nothing
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self.log(f'Made it to case{n}')
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex),transition=10)
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self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
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# self.active_entity.turn_on(rgb_color=self.hex_to_rgb('FFFFFF'))
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# self.active_entity.turn_on(effect='candle')
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# self.light_color = self.hex_to_rgb(hex)
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# self.light_effect = self.args.get(f'effect{n}')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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case '2': # attempt to change brightness, color
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self.log(f'Made it to case{n}')
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex),transition=10)
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self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
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# self.active_entity.turn_on(rgb_color=self.hex_to_rgb('FFFFFF'))
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# self.active_entity.turn_on(effect='candle')
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# self.light_color = self.hex_to_rgb(hex)
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# self.light_effect = self.args.get(f'effect{n}')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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case '3': # attempt to apply 'candle' effect
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self.log(f'Made it to case{n}')
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self.active_entity.turn_on(effect='stop_hue_effect')
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# self.active_entity.turn_on(effect='candle')
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self.active_entity.set_state(effect='fireplace')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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case '4': # json.dump
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self.log(f'Made it to case{n}')
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex),transition=10)
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
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# self.active_entity.turn_on(rgb_color=self.hex_to_rgb('FFFFFF'))
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# self.active_entity.turn_on(effect='candle')
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# self.light_color = self.hex_to_rgb(hex)
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# self.light_effect = self.args.get(f'effect{n}')
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self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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else:
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self.log('The light is off...')
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case 'switch':
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self.log('Ignore non-light entities for now...')
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# This function was written by chatgpt...
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def hex_to_rgb(self, hex_color: str) -> list:
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# Remove the "#" if it's included
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hex_color = hex_color.lstrip('#')
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# Check if the string has a valid length
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if len(hex_color) != 6:
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raise ValueError(f"Invalid hex color: {hex_color}. Must be 6 characters long.")
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try:
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# Split the hex color into its RGB components and convert to integers
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r = int(hex_color[0:2], 16)
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g = int(hex_color[2:4], 16)
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b = int(hex_color[4:6], 16)
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return [r, g, b]
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except ValueError:
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raise ValueError(f"Invalid hex color: {hex_color}. Must contain only valid hex digits.")
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@@ -1,4 +1,3 @@
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#from appdaemon.adapi import ADAPI
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from appdaemon.entity import Entity
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from appdaemon.entity import Entity
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from appdaemon.plugins.hass.hassapi import Hass
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from appdaemon.plugins.hass.hassapi import Hass
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@@ -29,24 +28,44 @@ class TapDial(Hass):
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def active_entity_is_on(self) -> bool:
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def active_entity_is_on(self) -> bool:
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return self.active_entity.get_state() == 'on'
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return self.active_entity.get_state() == 'on'
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@property
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def current_brightness(self) -> int:
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return self.active_entity.attributes['brightness']
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def handle_state_change(self, entity: str, attribute: str, old: str, new: str, **kwargs):
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def handle_state_change(self, entity: str, attribute: str, old: str, new: str, **kwargs):
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self.log(f'0.0 {new}')
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self.log(f'0.1 {new}')
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# Dial actions
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# Dial actions
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if new.startswith('dial_rotate'):
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if new.startswith('dial_rotate') and self.active_entity_is_on:
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dir = 'left' if new.find('left') != -1 else 'right'
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_, _, dir, speed = new.split('_', 4)
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self.log(f'1.1 Dial {dir}')
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self.log(f'1.1 Direction {dir} speed {speed}')
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# More code goes here....
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match speed:
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case 'step':
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rate = self.step_size
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case 'slow':
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rate = 2 * self.step_size
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case 'fast':
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rate = 3 * self.step_size
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val = self.active_entity.attributes['brightness']
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self.log(f'1.2 Brightness value = {val} Change rate = {rate}')
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if dir == 'right':
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val += rate
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self.active_entity.turn_on(brightness=val)
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self.log(f'1.2.1 Brightness value = {val}')
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else:
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val -= rate
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self.active_entity.turn_on(brightness=val)
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self.log(f'1.2.2 Brightness value = {val}')
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# Button actions
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# Button actions
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elif new.endswith('release'):
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elif new.endswith('release'):
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_, n, typ, _ = new.split('_', 4)
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_, n, typ, _ = new.split('_', 4)
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# type will be either press or hold
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# type will be either press or hold
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self.log(f'1.2 Button {n} {typ}')
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self.log(f'2.1 Button {n} {typ}')
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if eid := self.args.get(f'button{n}'):
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if eid := self.args.get(f'button{n}'):
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self.active_entity = self.get_entity(eid)
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self.active_entity = self.get_entity(eid)
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self.log(f'2.1 Set active entity to: {self.active_entity.name}')
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self.log(f'2.1.1 Set active entity to: {self.active_entity.name}')
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domain, entity = eid.split('.')
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domain, entity = eid.split('.')
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match domain:
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match domain:
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@@ -54,17 +73,17 @@ class TapDial(Hass):
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# Set the light to maximum brightness if the button is held.
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# Set the light to maximum brightness if the button is held.
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if typ == 'hold':
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if typ == 'hold':
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self.active_entity.turn_on(brightness=self.max_brightness)
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self.active_entity.turn_on(brightness=self.max_brightness)
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self.log(f'3.1 Set {self.active_entity.friendly_name} to maximum brightness {self.max_brightness}')
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self.log(f'2.1.1 Set {self.active_entity.friendly_name} to maximum brightness {self.max_brightness}')
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else:
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else:
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if self.active_entity_is_on:
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if self.active_entity_is_on:
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self.active_entity.turn_off()
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self.active_entity.turn_off()
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self.log(f'4.1 Turn {self.active_entity.friendly_name} off')
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self.log(f'2.1.2 Turn {self.active_entity.friendly_name} off')
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else:
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else:
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self.active_entity.turn_on(brightness=self.init_brightness)
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self.active_entity.turn_on(brightness=self.init_brightness)
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self.log(f'4.2 Turn {self.active_entity.friendly_name} on with brightness {self.init_brightness}')
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self.log(f'2.1.3 Turn {self.active_entity.friendly_name} on with brightness {self.init_brightness}')
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case 'switch':
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case 'switch':
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self.active_entity.toggle()
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self.active_entity.toggle()
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self.log(f'2.2 Toggle on/off power to {self.active_entity.friendly_name}')
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self.log(f'2.1.4 Toggle on/off power to {self.active_entity.friendly_name}')
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|
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elif switch := self.args.get(f'button{n}'):
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elif switch := self.args.get(f'button{n}'):
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self.active_entity = self.get_entity(switch)
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self.active_entity = self.get_entity(switch)
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@@ -73,3 +92,23 @@ class TapDial(Hass):
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self.log(f'2.2 {self.active_entity.friendly_name} is currently {onoff}')
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self.log(f'2.2 {self.active_entity.friendly_name} is currently {onoff}')
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self.active_entity.toggle()
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self.active_entity.toggle()
|
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self.log(f'2.2 Toggle on/off power to {self.active_entity.friendly_name}')
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self.log(f'2.2 Toggle on/off power to {self.active_entity.friendly_name}')
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||||||
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|
||||||
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# This function was written by chatgpt!
|
||||||
|
def hex_to_rgb(self, hex_color: str) -> list:
|
||||||
|
|
||||||
|
# Remove the "#" if it's included
|
||||||
|
hex_color = hex_color.lstrip('#')
|
||||||
|
|
||||||
|
# Check if the string has a valid length
|
||||||
|
if len(hex_color) != 6:
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||||||
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raise ValueError(f"Invalid hex color: {hex_color}. Must be 6 characters long.")
|
||||||
|
|
||||||
|
try:
|
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|
# Split the hex color into its RGB components and convert to integers
|
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|
r = int(hex_color[0:2], 16)
|
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g = int(hex_color[2:4], 16)
|
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b = int(hex_color[4:6], 16)
|
||||||
|
return [r, g, b]
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|
except ValueError:
|
||||||
|
raise ValueError(f"Invalid hex color: {hex_color}. Must contain only valid hex digits.")
|
||||||
|
|
||||||
|
|||||||
37
apps/timer.py
Normal file
37
apps/timer.py
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
from appdaemon.entity import Entity
|
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from appdaemon.plugins.hass.hassapi import Hass
|
||||||
|
|
||||||
|
|
||||||
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class TimerClass(Hass):
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|
def initialize(self):
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on_time = self.args['on_time']
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self.run_daily(self.activate, start=on_time)
|
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self.log(f'Initialized timer for {self.light.friendly_name} at {on_time}')
|
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|
||||||
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@property
|
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|
def light(self) -> Entity:
|
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|
return self.get_entity(self.args['light'])
|
||||||
|
|
||||||
|
def activate(self, **kwargs: dict):
|
||||||
|
hex = self.args.get('color')
|
||||||
|
br_val = self.args.get('brightness')
|
||||||
|
self.light.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
|
||||||
|
|
||||||
|
# This function was written by chatgpt...
|
||||||
|
def hex_to_rgb(self, hex_color: str) -> list:
|
||||||
|
|
||||||
|
# Remove the "#" if it's included
|
||||||
|
hex_color = hex_color.lstrip('#')
|
||||||
|
|
||||||
|
# Check if the string has a valid length
|
||||||
|
if len(hex_color) != 6:
|
||||||
|
raise ValueError(f"Invalid hex color: {hex_color}. Must be 6 characters long.")
|
||||||
|
|
||||||
|
try:
|
||||||
|
# Split the hex color into its RGB components and convert to integers
|
||||||
|
r = int(hex_color[0:2], 16)
|
||||||
|
g = int(hex_color[2:4], 16)
|
||||||
|
b = int(hex_color[4:6], 16)
|
||||||
|
return [r, g, b]
|
||||||
|
except ValueError:
|
||||||
|
raise ValueError(f"Invalid hex color: {hex_color}. Must contain only valid hex digits.")
|
||||||
Reference in New Issue
Block a user