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6038d0d405
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main
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9c620b7585 | ||
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be632795a9 | ||
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e7b9bef8c5 | ||
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1994ad2c16 | ||
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e31b2ad4f3 |
@@ -2,20 +2,66 @@ hello_world:
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module: hello
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module: hello
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class: HelloWorld
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class: HelloWorld
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my_tap_dial:
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ManCaveLights:
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module: tap_dial
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module: tap_dial
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class: TapDial
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class: TapDial
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entity: sensor.tap_dial_action
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entity: sensor.tapdial01_action
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init_brightness: 200
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max_brightness: 254
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step_size: 25
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step_size: 25
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color: antique_white
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button1: light.stick_lamp
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button1: light.stick_lamp
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button2: light.wet_bar
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button2: light.wet_bar
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button3: light.monkey_lamp
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button3: light.monkey_lamp
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button4: light.kitchen_candlelabra
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LivingRoomLights:
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module: tap_dial
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class: TapDial
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entity: sensor.tapdial02_action
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init_brightness: 200
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max_brightness: 254
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step_size: 25
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button1: light.living_room_lamps
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button2: light.living_room_floodlights
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button3: light.living_room_spot
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button4: switch.christmas_tree
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piano_button:
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button02:
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module: button_switch
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module: button_switch
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class: AqaraSwitch
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class: AqaraSwitch
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button: sensor.button02_action
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button: sensor.button02_action
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switch: switch.keyboards
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switch: switch.keyboards
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# action: double
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my_timer:
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module: timer
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class: TimerClass
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on_time: '18:00:00'
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light: light.wet_bar
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brightness: 225
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color: ff99ff
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effect: candle
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LightColorTest:
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module: color_test
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class: TapDial
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entity: sensor.tapdial01a_action
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init_brightness: 200
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max_brightness: 254
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step_size: 25
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color1: FF0018
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color2: ff99ff
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color3: 008018
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color4: 0000F9
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brightness1: 100
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brightness2: 150
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brightness3: 200
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brightness4: 254
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effect1: candle
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effect2: finish_effect
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effect3: okay
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effect4: channel_change
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button1: light.wet_bar
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button2: light.wet_bar
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button3: light.wet_bar
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button4: light.wet_bar
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144
apps/color_test.py
Normal file
144
apps/color_test.py
Normal file
@@ -0,0 +1,144 @@
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from appdaemon.entity import Entity
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from appdaemon.plugins.hass.hassapi import Hass
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import json
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class TapDial(Hass):
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active_entity: Entity
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def initialize(self):
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self.tap_dial.listen_state(self.handle_state_change)
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self.log(f'010 Tap Dial entity: {self.tap_dial.entity_id}')
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@property
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def tap_dial(self) -> Entity:
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return self.get_entity(self.args['entity'])
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@property
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def step_size(self) -> int:
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return int(self.args.get('step_size', 25))
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@property
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def init_brightness(self) -> int:
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return int(self.args.get('init_brightness', 200))
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@property
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def max_brightness(self) -> int:
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return int(self.args.get('max_brightness', 254))
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@property
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def active_entity_is_on(self) -> bool:
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return self.active_entity.get_state() == 'on'
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@property
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def light_brightness(self) -> int:
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return self.active_entity.attributes['brightness']
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@light_brightness.setter
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def light_brightness(self, val: int):
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return self.active_entity.turn_on(brightness=val)
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@property
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def light_color(self) -> list[int]:
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return self.active_entity.get_state('rgb_color')
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@light_color.setter
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def light_color(self, val: list[int]):
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return self.active_entity.turn_on(rgb_color=val)
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@property
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def light_effect(self) -> str:
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return self.active_entity.get_state('effect')
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@light_effect.setter
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def light_effect(self, val: str):
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return self.active_entity.turn_on(effect=val)
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def handle_state_change(self, entity: str, attribute: str, old: str, new: str, **kwargs):
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self.log(f'059 {new}')
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# Dial actions
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if new.startswith('dial_rotate') and self.active_entity_is_on:
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self.log('063 Ignore dial_rotate commands for now...')
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# Button actions
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elif new.endswith('release'):
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_, n, typ, _ = new.split('_', 4)
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# type will be either press or hold
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self.log(f'069 Button {n} {typ}')
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if eid := self.args.get(f'button{n}'):
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self.active_entity = self.get_entity(eid)
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self.log(f'073 Set active entity to: {self.active_entity.name}')
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self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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domain, entity = eid.split('.')
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self.log(f'076 domain: {domain}, entity: {entity}')
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match domain:
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case 'light':
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# Set the light to maximum brightness if the button is held.
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if typ == 'hold':
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self.log('080 Ignore button_hold command for now...')
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else:
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if self.active_entity_is_on:
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self.log(f'083 6Current values for Brightness: {self.light_brightness}, RGB Color: {self.light_color}, Effect: {self.light_effect}')
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# self.log(f'New values for Color: {self.args.get(f"color{n}")} and Effect: {self.args.get(f"effect{n}")}')
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hex = self.args.get(f"color{n}")
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# self.log(f'Translate {self.args.get(f"color{n}")} to RGB {self.hex_to_rgb(hex)} ')
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br_val = self.args.get(f'brightness{n}')
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match n:
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case '1': # do nothing
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self.log(f'090 Made it to case{n}')
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex),transition=10)
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self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
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# self.active_entity.turn_on(rgb_color=self.hex_to_rgb('FFFFFF'))
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# self.active_entity.turn_on(effect='candle')
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# self.light_color = self.hex_to_rgb(hex)
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# self.light_effect = self.args.get(f'effect{n}')
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self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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case '2': # attempt to change brightness, color
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self.log(f'099 Made it to case{n}')
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex),transition=10)
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self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
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# self.active_entity.turn_on(rgb_color=self.hex_to_rgb('FFFFFF'))
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# self.active_entity.turn_on(effect='candle')
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# self.light_color = self.hex_to_rgb(hex)
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# self.light_effect = self.args.get(f'effect{n}')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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case '3': # attempt to apply 'candle' effect
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self.log(f'108 Made it to case{n}')
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self.active_entity.turn_on(effect='stop_hue_effect')
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# self.active_entity.turn_on(effect='candle')
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self.active_entity.set_state(effect='fireplace')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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case '4': # json.dump
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self.log(f'114 Made it to case{n}')
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex),transition=10)
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# self.active_entity.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
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# self.active_entity.turn_on(rgb_color=self.hex_to_rgb('FFFFFF'))
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# self.active_entity.turn_on(effect='candle')
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# self.light_color = self.hex_to_rgb(hex)
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# self.light_effect = self.args.get(f'effect{n}')
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self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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else:
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self.log('124 The light is off...')
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case 'switch':
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self.log('126 Ignore non-light entities for now...')
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# This function was written by chatgpt...
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def hex_to_rgb(self, hex_color: str) -> list:
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# Remove the "#" if it's included
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hex_color = hex_color.lstrip('#')
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# Check if the string has a valid length
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if len(hex_color) != 6:
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raise ValueError(f"136 Invalid hex color: {hex_color}. Must be 6 characters long.")
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try:
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# Split the hex color into its RGB components and convert to integers
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r = int(hex_color[0:2], 16)
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g = int(hex_color[2:4], 16)
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b = int(hex_color[4:6], 16)
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return [r, g, b]
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except ValueError:
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raise ValueError(f"145 Invalid hex color: {hex_color}. Must contain only valid hex digits.")
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173
apps/tap_dial.py
173
apps/tap_dial.py
@@ -1,47 +1,156 @@
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import re
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from appdaemon.entity import Entity
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from appdaemon.entity import Entity
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from appdaemon.plugins.hass.hassapi import Hass
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from appdaemon.plugins.hass.hassapi import Hass
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import json
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BUTTON_PRESS = re.compile(r'button_(\d)_press_release')
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class TapDial(Hass):
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class TapDial(Hass):
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active_entity: Entity
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active_entity: Entity
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def initialize(self):
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def initialize(self):
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self.log(f"Action entity: {self.tap_dial_entity.friendly_name}")
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self.tap_dial.listen_state(self.handle_state_change)
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self.tap_dial_entity.listen_state(self.my_callback)
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@property
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@property
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def tap_dial_entity(self) -> Entity:
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def tap_dial(self) -> Entity:
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return self.get_entity(self.args["entity"])
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return self.get_entity(self.args['entity'])
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@property
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@property
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def step_size(self) -> int:
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def step_size(self) -> int:
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return int(self.args.get("step_size", 25))
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return int(self.args.get('step_size', 25))
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def my_callback(self, entity: str, attribute: str, old: str, new: str, **kwargs):
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@property
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# self.log(f'{new}')
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def init_brightness(self) -> int:
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if new:
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return int(self.args.get('init_brightness', 200))
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if m := BUTTON_PRESS.match(new):
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pressed_button = int(m.group(1))
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self.log(f'Pressed button {pressed_button}')
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if associated_light := self.args.get(f'button{pressed_button}'):
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@property
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light_entity = self.get_entity(associated_light)
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def max_brightness(self) -> int:
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self.active_entity = light_entity
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return int(self.args.get('max_brightness', 254))
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self.log(f'Setting active entity to {self.active_entity.friendly_name}')
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self.active_entity.toggle()
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# The active_entity_is_on property fails if no button has been pushed and the dial is rotated with the error:
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# File "/conf/apps/tap_dial.py", line 59, in handle_state_change
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# if new.startswith('dial_rotate') and self.active_entity_is_on:
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# ^^^^^^^^^^^^^^^^^^^^^^^^
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# File "/conf/apps/tap_dial.py", line 29, in active_entity_is_on
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# return self.active_entity.get_state() == 'on'
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# ^^^^^^^^^^^^^^^^^^
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# AttributeError: 'TapDial' object has no attribute 'active_entity'. Did you mean: 'remove_entity'?
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@property
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def active_entity_is_on(self) -> bool:
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return self.active_entity.get_state() == 'on'
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@property
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def light_brightness(self) -> int:
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return self.active_entity.attributes['brightness']
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@light_brightness.setter
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def light_brightness(self, val: int):
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return self.active_entity.turn_on(brightness=val)
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@property
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def light_color(self) -> list[int]:
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return self.active_entity.get_state('rgb_color')
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@light_color.setter
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def light_color(self, val: list[int]):
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return self.active_entity.turn_on(rgb_color=val)
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@property
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def light_effect(self) -> str:
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return self.active_entity.get_state('effect')
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@light_effect.setter
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def light_effect(self, val: str):
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return self.active_entity.turn_on(effect=val)
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def handle_state_change(self, entity: str, attribute: str, old: str, new: str, **kwargs):
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self.log(f'056 State change: {new}')
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# Dial actions
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if new.startswith('dial_rotate') and self.active_entity_is_on:
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_, _, dir, speed = new.split('_', 4)
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self.log(f'061 Direction {dir} speed {speed}')
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match speed:
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case 'step':
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rate = self.step_size
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case 'slow':
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rate = 2 * self.step_size
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case 'fast':
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rate = 3 * self.step_size
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val = self.active_entity.attributes['brightness']
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if val != 'null':
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self.log(f'071 Brightness value = {val} Change rate = {rate}')
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if dir == 'right':
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if val < self.max_brightness:
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if (val + rate) > self.max_brightness:
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val = self.max_brightness
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else:
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val += rate
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self.active_entity.turn_on(brightness=val)
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self.log(f'079 Brightness value = {val}')
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else:
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if val > 0:
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if (val - rate) < 0:
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val = 0
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else:
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val -= rate
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self.active_entity.turn_on(brightness=val)
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self.log(f'087 Brightness value = {val}')
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else:
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self.log(f'089 WARNING: Brightness value = {val}')
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|
||||||
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# Button actions
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||||||
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elif new.endswith('release'):
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_, n, typ, _ = new.split('_', 4)
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# type will be either press or hold
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self.log(f'104 Button {n} {typ}')
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|
||||||
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if eid := self.args.get(f'button{n}'):
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self.active_entity = self.get_entity(eid)
|
||||||
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self.log(f'108 Set active entity to: {self.active_entity.name}')
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# self.log(json.dumps(self.active_entity.get_state('all'), indent=4))
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||||||
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|
||||||
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domain, entity = eid.split('.')
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self.log(f'112 Curent domain: {domain}, entity: {entity}')
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match domain:
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case 'light':
|
||||||
|
# Set the light to maximum brightness if the button is held.
|
||||||
|
if typ == 'hold':
|
||||||
|
self.active_entity.turn_on(brightness=self.max_brightness)
|
||||||
|
self.log(f'118 Set {self.active_entity.friendly_name} to maximum brightness {self.max_brightness}')
|
||||||
|
else:
|
||||||
|
if self.active_entity_is_on:
|
||||||
|
self.active_entity.turn_off()
|
||||||
|
self.log(f'122 Turn off {self.active_entity.friendly_name}')
|
||||||
|
else:
|
||||||
|
self.active_entity.turn_on(brightness=self.init_brightness)
|
||||||
|
self.log(f'125 Turn on {self.active_entity.friendly_name} with brightness {self.init_brightness}')
|
||||||
|
case 'switch':
|
||||||
|
self.active_entity.toggle()
|
||||||
|
self.log(f'128 Toggle on/off power to {self.active_entity.friendly_name}')
|
||||||
|
|
||||||
|
elif switch := self.args.get(f'button{n}'):
|
||||||
|
self.active_entity = self.get_entity(switch)
|
||||||
|
self.log(f'132 Set active entity to: {self.active_entity.friendly_name}')
|
||||||
|
onoff = self.active_entity.get_state()
|
||||||
|
self.log(f'134 {self.active_entity.friendly_name} is currently {onoff}')
|
||||||
|
self.active_entity.toggle()
|
||||||
|
self.log(f'136 Toggle on/off power to {self.active_entity.friendly_name}')
|
||||||
|
|
||||||
|
# This function was written by chatgpt!
|
||||||
|
def hex_to_rgb(self, hex_color: str) -> list:
|
||||||
|
|
||||||
|
# Remove the "#" if it's included
|
||||||
|
hex_color = hex_color.lstrip('#')
|
||||||
|
|
||||||
|
# Check if the string has a valid length
|
||||||
|
if len(hex_color) != 6:
|
||||||
|
raise ValueError(f"146 Invalid hex color: {hex_color}. Must be 6 characters long.")
|
||||||
|
|
||||||
|
try:
|
||||||
|
# Split the hex color into its RGB components and convert to integers
|
||||||
|
r = int(hex_color[0:2], 16)
|
||||||
|
g = int(hex_color[2:4], 16)
|
||||||
|
b = int(hex_color[4:6], 16)
|
||||||
|
return [r, g, b]
|
||||||
|
except ValueError:
|
||||||
|
raise ValueError(f"155 Invalid hex color: {hex_color}. Must contain only valid hex digits.")
|
||||||
|
|
||||||
match new:
|
|
||||||
case "dial_rotate_right_step":
|
|
||||||
b = self.active_entity.attributes['brightness']
|
|
||||||
self.active_entity.turn_on(brightness=b+self.step_size)
|
|
||||||
case "dial_rotate_left_step":
|
|
||||||
b = self.active_entity.attributes['brightness']
|
|
||||||
self.active_entity.turn_on(brightness=b-self.step_size)
|
|
||||||
# case _:
|
|
||||||
# self.log(f'Unhandled action: {new}')
|
|
||||||
|
|||||||
37
apps/timer.py
Normal file
37
apps/timer.py
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
from appdaemon.entity import Entity
|
||||||
|
from appdaemon.plugins.hass.hassapi import Hass
|
||||||
|
|
||||||
|
|
||||||
|
class TimerClass(Hass):
|
||||||
|
def initialize(self):
|
||||||
|
on_time = self.args['on_time']
|
||||||
|
self.run_daily(self.activate, start=on_time)
|
||||||
|
self.log(f'Initialized timer for {self.light.friendly_name} at {on_time}')
|
||||||
|
|
||||||
|
@property
|
||||||
|
def light(self) -> Entity:
|
||||||
|
return self.get_entity(self.args['light'])
|
||||||
|
|
||||||
|
def activate(self, **kwargs: dict):
|
||||||
|
hex = self.args.get('color')
|
||||||
|
br_val = self.args.get('brightness')
|
||||||
|
self.light.turn_on(brightness=br_val,rgb_color=self.hex_to_rgb(hex))
|
||||||
|
|
||||||
|
# This function was written by chatgpt...
|
||||||
|
def hex_to_rgb(self, hex_color: str) -> list:
|
||||||
|
|
||||||
|
# Remove the "#" if it's included
|
||||||
|
hex_color = hex_color.lstrip('#')
|
||||||
|
|
||||||
|
# Check if the string has a valid length
|
||||||
|
if len(hex_color) != 6:
|
||||||
|
raise ValueError(f"Invalid hex color: {hex_color}. Must be 6 characters long.")
|
||||||
|
|
||||||
|
try:
|
||||||
|
# Split the hex color into its RGB components and convert to integers
|
||||||
|
r = int(hex_color[0:2], 16)
|
||||||
|
g = int(hex_color[2:4], 16)
|
||||||
|
b = int(hex_color[4:6], 16)
|
||||||
|
return [r, g, b]
|
||||||
|
except ValueError:
|
||||||
|
raise ValueError(f"Invalid hex color: {hex_color}. Must contain only valid hex digits.")
|
||||||
@@ -5,17 +5,9 @@ services:
|
|||||||
volumes:
|
volumes:
|
||||||
- /etc/localtime:/etc/localtime:ro
|
- /etc/localtime:/etc/localtime:ro
|
||||||
- /etc/timezone:/etc/timezone:ro
|
- /etc/timezone:/etc/timezone:ro
|
||||||
- config:/conf
|
- ./:/conf
|
||||||
ports:
|
ports:
|
||||||
- 5050:5050
|
- 5050:5050
|
||||||
restart: unless-stopped
|
restart: unless-stopped
|
||||||
tty: true
|
tty: true
|
||||||
|
|
||||||
|
|
||||||
volumes:
|
|
||||||
config:
|
|
||||||
driver: local
|
|
||||||
driver_opts:
|
|
||||||
o: bind
|
|
||||||
type: none
|
|
||||||
device: ./
|
|
||||||
|
|||||||
68
inactive/living_room.yaml
Normal file
68
inactive/living_room.yaml
Normal file
@@ -0,0 +1,68 @@
|
|||||||
|
living_room:
|
||||||
|
module: room_control
|
||||||
|
class: RoomController
|
||||||
|
# rich: DEBUG
|
||||||
|
off_duration: 00:10:00
|
||||||
|
manual_mode: input_boolean.living_room_manual_mode
|
||||||
|
states:
|
||||||
|
- time: sunrise
|
||||||
|
off_duration: 00:15:00
|
||||||
|
scene:
|
||||||
|
light.living_room_lamps:
|
||||||
|
state: on
|
||||||
|
color_temp: 200
|
||||||
|
brightness: 255
|
||||||
|
light.white05:
|
||||||
|
state: on
|
||||||
|
color_temp: 200
|
||||||
|
brightness: 190
|
||||||
|
light.living_room_floodlights:
|
||||||
|
state: off
|
||||||
|
- time: '18:00:00'
|
||||||
|
off_duration: 01:00:00
|
||||||
|
scene:
|
||||||
|
light.living_room_lamps:
|
||||||
|
state: on
|
||||||
|
color_temp: 300
|
||||||
|
brightness: 190
|
||||||
|
light.living_room_floodlights:
|
||||||
|
state: off
|
||||||
|
- time: '23:00:00'
|
||||||
|
off_duration: 00:00:30
|
||||||
|
scene:
|
||||||
|
light.living_room_lamps:
|
||||||
|
state: on
|
||||||
|
color_temp: 400
|
||||||
|
brightness: 125
|
||||||
|
light.white05:
|
||||||
|
state: off
|
||||||
|
light.living_room_floodlights:
|
||||||
|
state: off
|
||||||
|
# sleep: input_boolean.sleeping
|
||||||
|
# sleep_state:
|
||||||
|
# scene:
|
||||||
|
# light.colorflood05:
|
||||||
|
# state: 'on'
|
||||||
|
# color_name: 'red'
|
||||||
|
# brightness: 10
|
||||||
|
|
||||||
|
# front_door:
|
||||||
|
# module: door
|
||||||
|
# class: Door
|
||||||
|
# app: living_room
|
||||||
|
# door: binary_sensor.front_contact
|
||||||
|
|
||||||
|
living_room_button:
|
||||||
|
module: button
|
||||||
|
class: Button
|
||||||
|
app: living_room
|
||||||
|
manual_mode: input_boolean.living_room_manual_mode
|
||||||
|
button: button01
|
||||||
|
ref_entity: light.color04
|
||||||
|
|
||||||
|
living_room_motion:
|
||||||
|
module: motion
|
||||||
|
class: Motion
|
||||||
|
app: living_room
|
||||||
|
sensor: binary_sensor.living_room_motion
|
||||||
|
ref_entity: light.color04
|
||||||
84
inactive/mancave.yaml
Normal file
84
inactive/mancave.yaml
Normal file
@@ -0,0 +1,84 @@
|
|||||||
|
mancave:
|
||||||
|
module: room_control
|
||||||
|
class: RoomController
|
||||||
|
# rich: DEBUG
|
||||||
|
off_duration: 00:00:10
|
||||||
|
manual_mode: input_boolean.mancave_manual_mode
|
||||||
|
states:
|
||||||
|
- time: sunrise
|
||||||
|
scene:
|
||||||
|
light.color01:
|
||||||
|
state: on
|
||||||
|
color_temp: 200
|
||||||
|
brightness: 255
|
||||||
|
light.colorflood05:
|
||||||
|
state: off
|
||||||
|
light.color03:
|
||||||
|
state: off
|
||||||
|
light.white08:
|
||||||
|
color_temp: 300
|
||||||
|
brightness: 175
|
||||||
|
light.wled_soundreactive:
|
||||||
|
state: off
|
||||||
|
preset: 'Stream'
|
||||||
|
- time: '18:00:00'
|
||||||
|
scene:
|
||||||
|
light.color01:
|
||||||
|
state: on
|
||||||
|
rgb_color: [255, 193, 193]
|
||||||
|
brightness: 255
|
||||||
|
light.colorflood05:
|
||||||
|
state: on
|
||||||
|
rgb_color: [255, 193, 193]
|
||||||
|
brightness: 170
|
||||||
|
light.color03:
|
||||||
|
state: off
|
||||||
|
light.white08:
|
||||||
|
state: on
|
||||||
|
color_temp: 400
|
||||||
|
brightness: 70
|
||||||
|
light.wled_soundreactive:
|
||||||
|
state: on
|
||||||
|
preset: 'WashingMachine'
|
||||||
|
- time: '23:00:00'
|
||||||
|
scene:
|
||||||
|
light.color01:
|
||||||
|
state: on
|
||||||
|
color_temp: 400
|
||||||
|
brightness: 125
|
||||||
|
light.colorflood05:
|
||||||
|
state: off
|
||||||
|
light.color03:
|
||||||
|
state: off
|
||||||
|
light.white08:
|
||||||
|
state: off
|
||||||
|
light.wled_soundreactive:
|
||||||
|
state: off
|
||||||
|
# sleep: input_boolean.sleeping
|
||||||
|
# sleep_state:
|
||||||
|
# scene:
|
||||||
|
# light.colorflood05:
|
||||||
|
# state: 'on'
|
||||||
|
# color_name: 'red'
|
||||||
|
# brightness: 10
|
||||||
|
|
||||||
|
# front_door:
|
||||||
|
# module: door
|
||||||
|
# class: Door
|
||||||
|
# app: living_room
|
||||||
|
# door: binary_sensor.front_contact
|
||||||
|
|
||||||
|
mancave_button:
|
||||||
|
module: button
|
||||||
|
class: Button
|
||||||
|
app: mancave
|
||||||
|
manual_mode: input_boolean.mancave_manual_mode
|
||||||
|
button: button07
|
||||||
|
ref_entity: light.color01
|
||||||
|
|
||||||
|
mancave_motion:
|
||||||
|
module: motion
|
||||||
|
class: Motion
|
||||||
|
app: mancave
|
||||||
|
sensor: binary_sensor.motionsensors01_occupancy
|
||||||
|
ref_entity: light.color01
|
||||||
Reference in New Issue
Block a user